From Mud and Blood official Wiki
(Difference between revisions)
Jump to: navigation, search
(Fun Facts)
m (Reverted edits by NOOD X NOOB (Talk) to last revision by AvalancheO)
Line 44: Line 44:
*There were no spec ops in WWII, they were called commandos.  
*There were no spec ops in WWII, they were called commandos.  
*SpecOps are said to [[CQC]] (Close-Quarters-Combat) better then normal soldiers.
*SpecOps are said to [[CQC]] (Close-Quarters-Combat) better then normal soldiers.
*When an [[NCO]], Spec-ops can throw grenades very quickly at the Germans (often called "boomspamming").

Revision as of 13:34, 22 March 2011

Allied Unit
Spec Ops
Std unit allied specops idle.gif
No specialty icon
Starting equipment:
Average stats:
Health Rifle Exp Morale Speed
100 25-50 0 20-50 14px/s
A commando who is skilled at combat with any weapon.

Spec Ops: These guys are elite soldiers that are good at combat, often come with better rifle skill and more morale points than ordinary soldiers. They move faster than normal troops and come armed with an M3 Grease Gun.

Can be distinguished from ordinary soldiers as they wear red berets. They are great Bullet Magnets, often attracting more enemy fire than other soldiers. Costs 5 TP.

The SpecOps is a Special Operations soldier, and he comes into play "ready-to-rock". He carries the M3 Grease Gun and grenades, and has the benefit of extra training. This gives him a better Rifle Skill than a standard Joe on initial deployment and helps him stomp the enemy into a mud-hole and keep them there.

The SpecOps will not flee, even at negative morale. He is one of the faster units on the field, having a move rate better than an Officer. At higher levels they will throw their grenades more often, which is "always" a good thing.

A good choice at lower ranks is to give a SpecOps a BAR machinegun for its high damage and great kill ratio.

There is a slight cost for these Dealers-of-Destruction: 5 TP, considered a real bargain by many.

However, these soldiers can cause the exp-hog effect. This is when a soldier that has an early advantage becomes 100 exp and takes the possible kills from other soldiers, although the SpecOps can no longer earn exp. To counter this, many players don't order SpecOps until other troops can get their own kills.


After a long controversy about this, we now have an answer.

Urb has stated that though they are based on the SAS, they are coded as American units.

However, the nationality in question is still not 100% known, as this could mean that they are S.A.S. but behave like American units.

Fun Facts

  • Some people think that SpecOps are the Allied twin of the German 1st. SS Leibstandarte.
  • SpecOps are practically a meat blender if max ranked and armed with a BAR and explosives.
  • SpecOps will throw grenades 1.5x faster than normal unit, and when max ranked they will throw 2x faster. Some people call it 'BoomSpam'.
  • SpecOps love to throw grenades at enemy vehicles. Especially filled ones.
  • Most people will Heroism their SpecOps, just to make sure they hang around to keep the Germans diving for cover.
  • They are the only non-regular type of unit to have an entire game mode devoted to them.
  • There were no spec ops in WWII, they were called commandos.
  • SpecOps are said to CQC (Close-Quarters-Combat) better then normal soldiers.
  • When an NCO, Spec-ops can throw grenades very quickly at the Germans (often called "boomspamming").
Personal tools