This is him. Yes, that dude on that picture. This is your ordinary soldier or GI (Government Issued) that you will use often in the game. You will get four of them for free at the start of a regular deployment or Proper Planning.
That's right. He's your average, everyday G.I. Joe. There's nothing special about them, and that is what makes them awesome. This unit lacks a real weakness because he is your average, but has 2 strong attributes. He is upgradable, making him adaptable to any situation or strategy. The second strength is his ability to rank up fairly well. While other, more specialized units rank up "okay". he can easily reach above 80 rifle and morale without aid, making him a real Kraut-killer. They also aren't as hard on your budget compared to other troops when it comes to the initial buy.
Like all troops, Soldiers can have some serious rifle skill once they rank up, and when they are equipped with a Rifle Grenade and a Springfield, they can launch grenades extremely quickly. This makes the soldier highly effective at killing enemies due to the rapid fire high accuracy-high damage Springfield and the additional firepower from explosives. They can prove useful early in the game for keeping the Germans pinned whilst starting your strategy, especially if they have decent rifle skills.
Tending to be less of a bullet magnet than a Spec Ops, a Soldier is able to stay alive relatively longer. While many have chosen the Spec Ops over the normal soldier, both can be viable for killing some Krauts.
Some people say they are similar to the German Wehrmacht.
The soldier is the most basic of all the units available. The actual soldier could range from a seasoned veteran like Sarge to a new draftee at age 17. Also known as Government Issued (G.I.), or grunts, these guys were the main attack force, to which all U.S. male citizens over 18 were drafted into, providing they were not already in a branch of the military. The rifle of these guys reflects the actual training they would receive, a varied amount. So it ranged from someone that couldn't hit a broadside of a barn to someone that could hit a target spot-on at 400m.