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VC Weapon
Weapon stats:
(mouseover the icons for explanation)
Maximum damage; the minimum is always 1 Effective firing range, in pixels (for reference, the game viewing area is 550px wide by 450px tall) Firing rate; the higher, the better Magazine size Reload time, in ticks (20 ticks = 1 second); the less, the better
90 100 10 100 200
Bulk value (1 bulk = about 1 pound) Jam chance, in %. Once a weapon is jammed, it will need to be un-jammed, taking time. Number of clips coming with the weapon (when these run out, you will need to replenish ammunition at an ammo box) Recoil of the weapon, which affects accuracy of consecutive shots; lower is better Gib explosion radius; area of the blast that blows all organic units caught in it to pieces
18 1% 2 6 N/A
Unlockable By:
Fire rate, recoil
Damage, range, ammo, jam rate.
Obsolete yet reliable Soviet MG.

The RPD is a high-capacity, belt-fed light machine gun commonly used by the VC and can be equipped by Rangers via a killcard. It is tied for the highest fire rate of any weapon in game, and paired with decent damage and average recoil, the RPD is deadly at close to medium ranges. At longer ranges, it is very effective at keeping targets suppressed. Compared to the M60, it trades range, magazine capacity and stopping power for lower bulk, less recoil and better suppression capabilities. When compared to the Stoner LMG, it has the same range and a greater rate of fire, but less damage, smaller mag size and much higher bulk. It is an excellent substitute for the M60 on patrols where lower bulk is needed along with acceptable fire power, although the Stoner LMG may prove to be a better choice if lower bulk is desired.

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