Recon:Kill Cards

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(Using a Kill Card)
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'''Kill Cards''' are a way of rewarding excellent action during a mission, whether it be extracting within five hours, not taking even a scratch of damage, or otherwise going above and beyond the call of duty. Kill Cards may include experience bonuses, new weapons and equipment, pre-mission bonuses and even a fifth team member - The Kit Carson Scout. One should strive to achieve as many Kill Cards as possible, as they are an excellent asset in any case.
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Kill Cards are a way of rewarding excellent action during a mission, whether it be extracting within five hours, or not taking even a scratch. Kill Cards range from Experience bonuses to New Weapons, and even a fifth member - The Kit Carson Scout. One should strive to achieve as many Kill Cards as possible, as they are a good thing.
  
They are randomly generated for player choice at the end of a mission with Distinguished results. Players must then choose one of four hidden Kill Cards to be revealed and unlocked for them. The reward will be immediately granted after opening the Kill Card.
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== Types of Kill Cards ==
 
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Under Construction - Information Needed
== Using a Kill Card ==
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[[Category:Recon Overhaul Project]]
 
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[[File:KillCards3.jpg|frame|A Kill Card on a player's desk.]]
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Kill Cards will be used instantly if they feature experience bonuses or weapons and equipment - the bonus or item will be immediately added to your profile. However, "Pre-Mission" killcards feature bonuses that affect your next operation, such as "Over Flight" which offers a 50% chance to reveal any placed items, or "Agent Orange" which removes 50% of all trees in the AO.
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All of these killcards must be '''activated''' before your mission. This is done by clicking the desired killcard below your operations table next to the Colt Commander on your desk. Scrolling over each Kill Card will reveal its effect. '''Note: if you exit the Briefing screen or quit the game after enabling a kill card, the effect will not be present in your next mission and the card will be lost.'''
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== Earning Kill Cards ==
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[[File:KillCardTable.jpg|frame]]
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To earn a killcard, players must satisfy a mission requisite in order to classify their patrol as "distinguished" - generally, this requisite is directly related to the type of mission. For missions where the objective is to kill enemies, you will likely need to take no damage; for stealth missions, you will need to remain undetected, and so on. These distinguished missions directly affect the "Total Dist." stat in your profile, which can be equated to the amount of killcards earned, due to all distinguished patrols awarding a killcard.
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== List of Pre-Mission Kill Cards ==
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{| border="1" style="border-collapse:collapse; border: 2px solid black; background-color: #E8E8E8;" cellpadding="3"
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| '''Killcard Name'''
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| '''Killcard Effect'''
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| '''''
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|-
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|Counter Intelligence
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| -10% to Heat score.
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| [[File:Kc11.PNG|15px]]
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|-
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|Over Flight
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|Placed objects have 50% reveal chance.
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| [[File:Kc12.PNG|15px]]
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|-
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|No-Fail Extract
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|Immediate huey evacuation upon request.
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| [[File:Kc14.PNG|15px]]
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|-
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|Cobra Cover
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|Cobra overwatch upon insertion.
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| [[File:Kc15.PNG|15px]]
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|-
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|Good Chow
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| +10 to HP of all soldiers, maximum 100.
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| [[File:Kc16.PNG|15px]]
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|-
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|Clean Slate
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|Remove one ragequit from profile.
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| [[File:Kc18.PNG|15px]]
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|-
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|Stealth Insert
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|Start below the AO and walk in.
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| [[File:Kc21.PNG|15px]]
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|-
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|Stealth Extract
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|Leave on-foot rather than by Huey.
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| [[File:Kc22.PNG|15px]]
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|-
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|BBQ
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| +15 Morale to all troops.
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| [[File:Kc25.PNG|15px]]
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|-
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|Detailed Paperwork
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| +10 to Merit score.
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| [[File:Kc26.PNG|15px]]
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|-
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|Violence of Action
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|Double EXP and Intel, heat penalty.
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| [[File:Kc32.PNG|15px]]
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|-
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|Clandestine Ops
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|No heat increase after mission.
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| [[File:Kc33.PNG|15px]]
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|-
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|Night Ops
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|Insert into the AO at night.
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| [[File:Kc34.PNG|15px]]
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|-
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|Going Heavy
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|Double ammo and a bulk increase.
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| [[File:Kc35.PNG|15px]]
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|-
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|Agent Orange
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|50% less trees in next AO.
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| [[File:Kc43.PNG|15px]]
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|-
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|Kit Carson Scout
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|Awards a Kit Carson Scout ally.
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| [[File:Kc44.PNG|15px]]
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[[Category:Recon Game Mechanics]]
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Revision as of 22:20, 8 September 2015

Kill Cards are a way of rewarding excellent action during a mission, whether it be extracting within five hours, or not taking even a scratch. Kill Cards range from Experience bonuses to New Weapons, and even a fifth member - The Kit Carson Scout. One should strive to achieve as many Kill Cards as possible, as they are a good thing.

Types of Kill Cards

Under Construction - Information Needed

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