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Std structure minegroup.gif
  • Deploys 3 explosive mines;
  • Explode when walked on or driven over;
  • Don't recognize friend from foe.
These mines explode when anyone walks or drives over them, destroying people and vehicles with equal power.

For the single anti-vehicle mine, see AT Mine.

"This is a mine and it's yours."

Mines are the perfect weapon to incapacitate enemy vehicles and personnel at a certain distance.

For 1 TP, three mines can be deployed anywhere within a 100 pixel radius of the engineer.

They blow up whenever any unit moves within a certain range (clarify please). They now have increased frag damage, with less anti tank capabilities thanks to the new AT mines. They do not recognize Allies from Nazis and blow up either way.

Mines are used in many strategies due to their high stopping power.

In an experiment, it was observed that a mine's blast radius is divided to two parts: an outer radius of 150 pixels where 150 damage is dealt uniformly, and an inner radius of 40 pixels, which is the gib radius.

Mines can be booby-trapped and then leave a little surprise for Germans who try to defuse them...

Strategic Use

Mines are very good for stopping infantry troops and vehicles. It is very good for keeping enemies away from important places or letting you get swarmed and reduces the need for close combat occurrences. Mines are consumable after use and disappear after being triggered (but will leave a nice blast and hole where a vehicle or enemy was). The mines can be triggered by any unit stepping or driving on it and can kill your own units if they step on the mines. It is recommended to put mines in the middle ground between your battle lines and the enemy's spawn point. Mines can be triggered by burning people and while not kill them, renders them harmless. However, there are gaps in which enemy infantry may walk through between mines. It is particularly effective against stacks of enemies due to this point and its blast radius. Mines are similar to barbed wire in the manner of defense, but are different in a few ways as shown below.

Barbed Wire compared to Mines

Mines ------------> Std structure barbedwire.gif

Advantages of Barbed Wire against Mines

  • Slows Down enemies
  • Can form a wall (no gaps), though wont always slow down enemy
  • Is not consumable

Advantages of Mines against Barbed Wire

  • Can effectively kill vehicles and infantry
  • Large blast radius
  • Is invulnerable unless stepped on

Either way the main points to remember with either is to watch out for friendly fire (don't make your own units step on it. Both cost 1 TP and defend an area very well if used wisely.

Real Life

During WWII, the Germans used more mines against the allies. The Germans started the war with three different types of land mine, by the end of the war, they had made twenty-six different types of mines.

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