The Medic or Corpsman is one of the oldest unique units in MnB2, performing a basic but critical role in the field. He is armed not with a weapon like most people, but the opposite in fact, medical equipment. He is there to look after any wounded soldiers on your side that require attention. He is there for a purely humanitarian purpose, and will not fight on the battle field, despite being "armed" with a pistol. This poor soul has not only the grim duty of treating bullet wounds, but some of the more horrific injuries, and trying to calm dying soldiers that haven't quite left this world yet. Thus without any medals they come with low morale.
Keep them away from the Germans, medics are high priority targets, and will be shot at constantly (although there was an unwritten oath in WWII that all soldiers should never harm non-combatants, in this game all Germans will fire at medics). One good thing about medics being a non combatant though, is that if engaged in CQC, medics can simply walk away if you tell them to instead of getting caught in the fight like most soldiers do. However, you must make sure to get them out, otherwise they will get beaten to death by their attacker without fighting back.
Medics gain 1 exp for every 25 "stitches", but they cannot rank up themselves through healing. However, Medics are able to increase their rank to the same level as a normal soldier, but only if he has gained exp by doing any of the following: fetching Crates, +5 exp Crate perks, or Combat Leadership, and only one rank at a time. For example, a Medic with 25 exp can rank up to Corporal with two of the above. Likewise, a Medic of 30 exp may rank up to Sergeant with three of the above. Medics at low exp will not heal as fast as Medics with high exp, and it is usually a good idea to use medics as crate snatchers to help them gain exp. The Medic can also exceed 100 experience if he heals enough, although this will drop back to 100 exp in time.
It has been said that Medics are best placed in Pillboxes and that moving injured soldiers to the Medic is the best idea, unless the soldiers have 10 or less health (i.e., disabled), of course.
- In an earlier version of MnB2 the medic was the only unit that autonomously moved around the screen. He would always travel to the most injured allied soldier without being ordered. Many people found this to be quite annoying, as when an artillery shell hit and someone was injured, all available Medics would run out of their bunkers to assist the hurt soldier, only to be obliterated by artillery themselves.
- Medics, the Half Track field hospital upgrade, and a Paratrooper with a Healing Kit are the only units that can heal.
- High exp Medics can be a high priority target for enemy units.
- Medics do not fire their sidearms, and are indeed the only non-combatant Allied units.
- The Medic has the least frames in its movie-clip of all units, which are lay pinned and stand.
- Medics cannot have grenades, but may seem like they do when you've just hovered over a soldier who did have grenades on him.
- Medics move as fast as Jeeps, being tied for the fastest Allied units on the field.
- When you call for a Concentrate Fire or an All Around Defense, the medic will take cover whilst holding some bandage and a first aid kit in his hands.
Definition of corpsman:
corps·man /ˈkɔrmən, ˈkoʊr-/ [kawr-muhn, kohr-]
–noun, plural -men.
1. U.S. Navy . an enlisted person working as a pharmacist, hospital assistant, or someone trained as a medic who accompanies Marine Corps forces.
2. U.S. Army . an enlisted person in the Medical Corps who accompanies combat troops into battle to give first aid, carry off the wounded, etc. The Army does not have Corpsmen, They are instead called medics.
3. a member of any corps, as of the Peace Corps.
Traditionally, medical personnel did not carry weapons, and wore a distinguishing red cross to denote their protection as noncombatants under the Geneva Convention. This practice continued into World War II. In the Pacific theater in WWII, the Japanese deliberately shot and killed medics. They would lure them into a trap with an injured soldier. When a medic got close to the soldier, they would shoot the medic, as well as any other medics that would come to help. However, the enemies faced by professional armies in more recent conflicts are often insurgents who either do not recognize the Geneva Convention, or do not care, and readily engage all personnel, irrespective of noncombatant status. For this reason, some modern combat medics are armed combatants and do not wear distinguishing markings. Combat Medics in the United States Army and United States Navy Hospital Corpsman are virtually indistinguishable from regular combat troops, except for the extra medical equipment that they carry.
In real life medics were the least paid unit in the armed forces and arguably had one of the most dangerous occupations.