Engineers are often overlooked, not just of their essential building and defensive capabilities, but, like any unit, an engineer is amazing at killing once he has leveled up enough. Often some people may buy a engineer and SpecOps in Close Protection and a trench and let loose using the 2 M3 Grease Guns. The default grease gun has decent stopping power and suppressive capabilities.
These units are very important for people who want to use more than six units because of their camnets, which makes units under them not count towards your unit count. He is what prevents a fat bomb from dropping on your troops.
Engineers serve critical needs especially in trench warfare. They fulfil a need for building defensive structures, improving a location's protection or even oversee the destruction and penetration of such defenses. A notable example of the latter is the D-Day assault on Normandy where combat engineers detonated the pipe charges to penetrate barbed wire stockades. Normal engineers may oversee the production and maintenance of defensive positions as well as that of equipment. In the times of trench warfare, their expertise was required for the production of such trenches, the laying of mines and tunnels to undermine and plant explosives in the enemies' lines. Nowadays, these processes are made quicker with machinery to create earthwork stockades or specialized mine planting vehicles. Regardless of this, however, there is still a niche for combat engineers for duties including minesweeping and obstacle removal. These soldiers have also been termed 'assault pioneers' by some countries and include explosive detonation teams. Your typical modern-day combat engineer carries plastic explosives and are sometimes trained to support anti-tank operations. The improvement of infrastructure such as roads in and out of warfare is another role in which they are designated today.