Choox's Strategies

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Choox's guide to wave 150 (80% success rate)
Used For/When:
Wave 150+
Requires at Start:
Version compatibility:
untested
Since you get 2 TPs every wave for the first five waves, give your two best shooters M1 garands. Then call in a Officer and a Medic,if there are any rocks or trees on the battleground that is close to your side of the map, place the medic behind the rock or under the tree. Once you have done that, save up some TPs until you can buy a engi. Since you are over the six man rule, tact withdraw your worst shooters and save tps for about 8 waves until you can by 2 bazooks. have the engineer build a trench and put the bazookas on the sides of the trench, the two remaining soldiers in the middle. Once you have enough tps,have the Engineer build two camnets on the sides of the trench. place the officer and medic in the right one and the engi in the left. Buy a sig and place him with the engineer. this should get you to at least wave 150,if there is no unfair events or major blitz waves.


Choox's Strategy to Wave 100 (90% success rate)
Used For/When:
Wave 100+
Requires at Start:
Version compatibility:
untested
Once your soldiers deploy,since you get two tps on the first five waves,

give your two best shooters M1 Garands. Call in a officer and a medic. Since you are over the six man rule, call in an Engineer and have him build a camnet, about 2/3s of the way up the map. Put the medic and engineer under it. Tactical Withdraw your lowest rifle skill soldier and call in a Gunner. Have the engineer build a sandbag wall for the gunner and place him back under the camnet. You now should be on some wave between 25-45. Build another camnet and save up for sarge. Once you buy him give him a BAR and a Bayonet and let him go wild,place him under the new camnet you just made. Give your highest rifle skill soldier a tommy gun.place the officer with sarge under the camnet. Call in a Half-Track and save up until you can buy a upgrade.You should be somewhere between waves 60-75. Give your best soldier a BAR, second best a tommy gun. Bring in a Zook and place him behind the Half-track.Buy a sig,and place him in the camnet with sarge and the officer. Should be somewhere between waves 80-95. Have the engineer build a antenna. This should get you to at least wave 105-110 if you are good.



Priority list 1.Leibs while binoculars are out 2.wespes 3.tigers 4.panzers 5.SdKfz

6.zundapp




Choox's guide to wave 75 (95% success rate)
Used For/When:
Wave 75+
Requires at Start:
Version compatibility:
untested
This is for the rookies who can't get to wave 75.

Once your soldiers deploy, call in a Officer and tact. withdraw all your soldiers. Then call in a gunner. Save up TP's then buy a Engineer, and have him build a bunker, on the left about 2/3s up the map. place the Gunner in the bunker and call two more gunners, and place them in the bunker. Then have your engi build another bunker to the right of the first one, (leave room in the middle). Fill that with 3 gunners. Have your engi build a trench in the middle and fill with 2 bazookas and a sig. Put the officer in the left bunker and the engineer in the right.

this should get you to at least wave 75.


Choox's guide to dead nazis
Used For/When:
Wave 10+
Requires at Start:
Version compatibility:
untested
Once you deploy, bring in a Officer then Medic. Since you are over the 6 man rule, call in a engi and have him

build two motar pits about 2/3s up the screen, one left, one right. Place the officer, medic, and engi in the left. In the right place any MG weilding units in the right, (it is important you have some, Spec ops,Sarge etc.) then have the engi build camnets over the motar pits.

Keep the 4 soldiers you deployed with at the bottom then give them rifle nades. Once they rank up, they will become atomatic nade lanchers. (don't forget to add zooks)



Fun strategies (just for having fun)

Choox's automatic German killer
Used For/When:
wave 0+
Requires at Start:
Version compatibility:
untested
Since every wave for the first five waves you get 2 tps, give all your Soldiers shotguns and send them 3/4s of the way up the map. Then call in a officer and medic and keep them at the bottom of the map. Now call in some frenchies,(about 2-4),since they have M1 garands they will stay at the bottom of the map and provide cover fire. Maybe add a Sniper or two if you want to. Once you have enough TP's, give bayonets to the soldiers at the top of the map.(this is meant to be a fun, non-serious strategy, just have fun watching Germans blown to smithereens by shotguns).
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