Booby Trap

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Booby trapping may seem costly by itself, but it can save you several [[TP]]s in trap replacements. The best way to use it is to rig only your farthest traps—for example, the top mine in a triangle—which are the most likely to be reached by a [[Assault Pioneer|German Pioneer]].
 
Booby trapping may seem costly by itself, but it can save you several [[TP]]s in trap replacements. The best way to use it is to rig only your farthest traps—for example, the top mine in a triangle—which are the most likely to be reached by a [[Assault Pioneer|German Pioneer]].
  
A interesting fact to note with booby traps is that when triggered, they do not cause the explosive to go off where it is, but rather make the assault pioneer explode instead, but oyu still lose the [[Mine]] or [[TNT]].
+
A interesting fact to note with booby traps is that when triggered, they do not cause the explosive to go off where it is, but rather make the assault pioneer explode instead, but you still lose the [[Mine]] or [[TNT]].
  
 
'''Tip:''' If you place your topmost mines no more than 100 pixels apart from each other in a horizontal line, you will effectively guarantee that no [[Assault Pioneer|Pioneer]]  shall ever pass them. You can accomplish this by placing only 3 mine sets and rigging the top 3 mines, as shown in the diagram below:
 
'''Tip:''' If you place your topmost mines no more than 100 pixels apart from each other in a horizontal line, you will effectively guarantee that no [[Assault Pioneer|Pioneer]]  shall ever pass them. You can accomplish this by placing only 3 mine sets and rigging the top 3 mines, as shown in the diagram below:

Revision as of 13:38, 22 March 2011

5-w
Booby Trap
Backdrop160tp.png
Xx command 5structure 12boobytrap.gif
1
Requirements:
An Engineer and either a mine or a TNT.
Effects:
Rigs the object so that disarming attempts cause it to detonate instead.
Description:
A useful way of protecting your traps from enemy Pioneers.

Booby traps are used on traps such as mines and TNT to prevent them from being disarmed, detonating them instead.

Booby trapping may seem costly by itself, but it can save you several TPs in trap replacements. The best way to use it is to rig only your farthest traps—for example, the top mine in a triangle—which are the most likely to be reached by a German Pioneer.

A interesting fact to note with booby traps is that when triggered, they do not cause the explosive to go off where it is, but rather make the assault pioneer explode instead, but you still lose the Mine or TNT.

Tip: If you place your topmost mines no more than 100 pixels apart from each other in a horizontal line, you will effectively guarantee that no Pioneer shall ever pass them. You can accomplish this by placing only 3 mine sets and rigging the top 3 mines, as shown in the diagram below:

 Formation:
 
 |               |
 |   +   +   +   |
 |  * * * * * *  |
 |               |
 
 Legend:
 
 + rigged mines
 * regular mines
 | sides of the map
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