Arty Strike

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Arty Strike
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Requirements:
Have a Signaler.
Description:
Rakes the top half of the battlefield with 1-8 powerful explosions (+1 possibility for each scout).

Also see the German Artillery


The Arty or Artillery Strike requires only a signaler.

An off-map ground artillery position fires 1-8 of its standard-size explosive rounds on the field.

Good for pinning down the enemy or causing damage to annihilate vehicles and troops. Useful for killing annoying snipers while also killing large numbers of Germans in the later waves. It's also pretty good at destroying everything on the battlefield, just have your siggy call it in before he gets pinned. An additional round may be added if you have a scout on the field. Once you've killed 50 Germans with arty strikes, you'll get the Ground Controller Ribbon, which gives you more rounds of artillery per strike.

An example of the effects of an artillery strike.

Fun Facts

  • Artillery rounds have a good deal of fragmentation. Not as much as a bomb, but unlike a bomb you could get up to 8 rounds of arty.
  • Careful, some of your rounds may become Duds.

Real Life

Artillery was commonly used to soften up enemy defenses and to keep them pinned in foxholes while attackers were moving to their positions. It was also used to stop enemy attacks or reduce their numbers before they could attack. Strikes depended on the tactical situation, varying from a small barrage to stop an attack, or even a single round to take out a bunker or other position, to a bombardment lasting hours before a major assault.

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