Looking good @Vipility
Can’t wait to see what you’ll make out of it.
Small update on my game:
-I’ve added 2 new units.
-Changed the Initiative and Overwatch mechanic.
-Minor balance changes (mostly reduced damage of all weapons)
(Some louse sketches of the squads from the game. Save for the Tank-Hunters, they are not in. Yet.)
We’re just playing and checking what works, what does not. Some things that I’ve never considered before appear and I figure them out. Some balance issues become apparent and I already have some tweaking in mind.
Other than that, I’m getting my ass kicked in my own game.
Hi. It’s been a while, but I’ve been thinking about the game, and made a basic, prototype set of rules and ideas by which a game may work. Keep in mind, that this is quite different from @Vipility -s idea and involves a LOT of dice throws, which means lots of URBness.
It may not necessarily be more fair or pleasant, but hey, neither are URB games,…[Read more]
The Inn Keeper sits on the front porch with his back against a post, a mug in one hand and what appeared to be(from this distance) a burning twig held between his fingers in the other, with one leg sprawled out across the decking and a look of contentment on his face, watching the group of men arguing in…[Read more]
@vipility asked for this a while back and it is about high time that the whole community has a place to submit their ideas for “feasible” MNB3 game challenges.
If possible with a reward in mind as well.
Here a few ideas from me.
All GIs start with minus 20% maximum hit points.
Be silly if a Medic could heal them up right away.…[Read more]