• Lance replied to the topic urbzz insiders in the forum New Rangers Corner 2 days, 12 hours ago

    I think kit carsons should show up in your chalk selection screen
    they’d act slower and have some worse off stats but be better at detection
    and you should be able to give them M16’s
    instead of just acting like a permanent Montagnard.

  • Lance replied to the topic urbzz insiders in the forum New Rangers Corner 2 days, 12 hours ago

    Sayyed Tyrud
    I really like having the kill cards, especially because I think players ought to be rewarded for well executed missions (though how brutal would it be if doing exemplary missions just means rolling for a chance at a kill card :sweat: ) In my view, a good mashup of the two systems would be that as the war progresses/you rank up you get…[Read more]

  • Lance replied to the topic urbzz insiders in the forum New Rangers Corner 2 days, 12 hours ago

    urb asked = shall weapons be ordered through a supply run at the cost of merit
    No. Makes no sense to me to have to use up precious merit ; ie, gain weapon = lose respect with command.
    What about the current Rank Gain Unlock?
    Since Recon is more of a realistic game then “basic US equipment” should be available right from the start.…[Read more]

  • i love this idea or using merit as some kind of currency instead of getting weapons through unlocks and killcards (and killcards would still be useful with that last part of the second reply), i am also excited about the part of losing those guns if you lose your team, i guess this would also be the case if you leave a ranger behind, how would you…[Read more]

  • Lance replied to the topic urbzz insiders in the forum New Rangers Corner 2 days, 19 hours ago

    my idea on merit purchasing

    Have rank linked to the limit of everything but merit is how you purchase it.
    (from here on rank is going to be a number the higher the number the higher the rank)

    For example a rank 1 commander will be limited to 4 rangers, 8 weapons (4 m16s 4 1911s)
    A rank 2 commander will be limited to 5 rangers, 12…[Read more]

  • Lance replied to the topic urbzz insiders in the forum New Rangers Corner 2 days, 19 hours ago

    we now have rangers that locate enemies and aim at them

    of course double line of sight is in
    so no more weird shooting on moving targets

    I’m pretty much at the start of it all. working on path finding and line of sight is done now im into the basic combat algorythm
    fun stuff tho
    lua is very clean
    lets run this through the…[Read more]

  • A lil about the nuances of Recon’s line of sight. Did you know that in order to be ‘flagged’ an enemy has to be within the field of view of a ranger (in addition then line of sight and range) but once a enemy is flagged (which mean the enemy is now known to the team due to excellent communication) then any rangers that are within line of sight can…[Read more]

  • Eduardo replied to the topic Squad member end of tour in the forum Recon 3 days, 6 hours ago

    as far as i know this happens to everyone of your rangers once they have a year in the theater, after one year they will have the option to stay or leave ^^, it seems very rare to me that he left you with less than 30 fatigue and over 90 morale :p because a couple tours ago i was going completely merit>morale when it came to memos (now it’s more…[Read more]

  • Elves . . . able to do all but fail the same same

    – Day 5, Fizban, Killed by a spell malfunction. at level 1 after 5.46 days of travel. Fizban had 0 gold pieces in his purse and managed to gain 0 experience points.
    – Day 5, You have discovered the following emplacement: a mine
    – Day 5, You’ve learned a new spell!!(Locate Object)
    – Day 5, You…[Read more]

  • Lance replied to the topic Squad member end of tour in the forum Recon 6 days, 22 hours ago

    I had that happen before. Dude quit on me without me having a say in the matter.
    Something like that usually happens when either the Moral is very low (under 70 so) or the Fatigue is very high (over 30 so).
    Maybe when both reach a critical level then you do not get a choice in the matter.

    We never did make a complete memo list in a topic here…[Read more]

  • When the game decides it wants you double dead.

  • Copied over from the Discord by Derpintine
    A Double Wespe Blitz!!!!

  • Very good game suggestion man.
    urb has made a reply to this idea on Discord that basically said that he would like to keep just the original 2 natives (LW 1.0) to keep the game simpler for new players.
    I would however love to see those 4 tribes that you mentioned with their own items and stuffs.
    But as is with 2 tribes and one native language…[Read more]

  • Lance replied to the topic Alex's bulk suggestions in the forum Suggestions 1 week, 5 days ago

    There should be a Ribbon Suggestion topic. (somewhere)
    Patton’s finest: during the first 20 days if you get 20 days ahead of schedule
    Way to hard. 20 consecutive field would take many hours to play but after field 10 things will get to hard for sure. Before field 20 all will have died of mines anyways.
    REWARD; every deployment will start with a…[Read more]

  • Lance started the topic Animal processing in the forum Last Winter 1 week, 5 days ago

    Here a very basic item that we need out there. Talon.

  • Some talk over on discord from Alexalas regarding pickling, which would be a great method of food preservation once someone hits mid-game/ more permanent living

    something that would be fun would be able to pickle almost everything: pickling is super simple
    Makes: 6 cups. Combine 3 cups distilled white vinegar (or cider vinegar), 3 cups water,…

    [Read more]

  • Bersimon and Profile picture of HyyppaHyyppa are now friends 2 weeks ago

  • I was poking around some topics and videos regarding Age of Empires III (anticipating a Remaster following the treatment AoE I and II have received) and came across a few details that made me ponder the role the natives play in LW, and how they could possibly be expanded in 2.0.

    Forward: For those unfamiliar, the third entry in the Age of Empires…[Read more]

  • Lance Editing:
    Deleted this duplicate content of the following post but had to keep this first post as not to kill this thread.

  • Maharbal Barca replied to the topic The Campsite in the forum Last Winter 2 weeks, 2 days ago

    A “Living” spot for small structures (i.e. lean-tos, tents, possibly small huts/teepees,or maybe just a place to set down a bed roll) is absolutely needed. Just next to the fire perhaps, for ease of access.

    As for the lean-to itself, I know 1.0 had us make a wooden one, but perhaps 2.0 could allow for more decision: a wooden lean-to could still…[Read more]

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