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  • urbzz posted an update 1 month ago

    Just to keep everyone in the loop here of what’s going on in the testing group, We are currently polishing the 0.19 patch which changed the entire skill system. This is the third upload of 19 so far and we are still hashing out the few last bugs. I can’t wait to share this project with the rest of the community.

    What’s left before open beta?

    – forest terrain generator
    – German patch (AT weapons, stationeries (prolly mg42 bunkers and 88 to start)
    – Victory conditions (Get to pisek being detected by the game and throwing you a lil party)

    • Oooh, great. Can’t wait. I was actually going to ask you about bunkers and the likes, but it seems I was already answered.

      An 88 emplacement sounds dreadful… I don’t want to run into one of those whilst in an urban scenario, same with the MG42…

      Maybe some more AT emplacements in the future? Small to big, pak36-pak44. Whatever, doesn’t matter to me, this game will be a blast with or without more AT emplacements.

    • MnB3 looks like a fun experience!

    • Arise replied 1 month ago

      After we finished whole things up, the first thing I want to put up will be multiple skill upgrade panel which provide every specialty to choice three skill to upgrade from lots of skill. Even it will be a tough day with bug and job, but these will be the biggest game play depth of MNB3.

      But sure, that shall be very far away. XDDD

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