Tyrud

  • It seems logical that weather ought to have some effect on game play. Perhaps during rainy days, if you encounter a farmer’s field or a dirt road, you will go through it slower than when you are on regular terrain to simulate slogging through mud. Same can apply to enemy soldiers and Allied and Axis vehicles. This could be in addition to the radio…[Read more]

  • Tyrud posted a new activity comment 2 days, 11 hours ago

    The defenders probably deserve their own roundabout, I’m sure, but probably not one smack in the middle of Poland, haha. Here’s to it one day being called the Conquerors of Monte Casino roundabout, hehe.

    • Actualy, they renamed it to “Heroes of Monte Cassino.”
      But yeah, I agree, it was a hell for both sides.

  • Tyrud posted a new activity comment 4 days, 13 hours ago

    Definitely want to hear how you achieved this baby. I’d say you ought to post it just cause, but perhaps 10 people may show anyway, hehe

  • Tyrud replied to the topic Urbanian Tunes in the forum General Forum 5 days, 12 hours ago

    Urb went ahead and posted this beauty of a compilation a few days ago with the message
    “Good tunes for programming or studying.”

    I concur

    I was playing a game called Gunpoint not too long ago and I remembered how good the music is. Here are some samples that fit in well with urb’s selection, albeit…[Read more]

  • Flak 88 suicides could probably be solved by having the crew dismount the gun once an Allied soldier crosses a certain distance threshold (too close to consider using this thing for anything, better get pew-pewing). Minimum engagement range is also very necessary, and on it’s own can probably solve the Flak suicide problem too.

    HMGs should have…[Read more]

  • Tyrud posted a new activity comment 6 days, 13 hours ago

    It’s always great to be part of a sport, and golf is certainly an art into itself! I wish you luck in that, mate!

  • Tyrud replied to the topic How to corrupt a wish in the forum General Forum 1 week ago

    Oh don’t worry, it’s going to be epic!

    Too bad you won’t be able to play it. Everyone else can, but you won’t for… reasons XP

    I wish those pictures of a space blackhole would come out sooner!

  • We had a Breton Frenchie, and a few others from France on the older forums, but I haven’t seen them around here in a long time.

    I’m from the Caribbean myself, but I’ve lived in South Florida for a long time now.

  • Tyrud posted a new activity comment 1 week, 5 days ago

    Honestly, pretty classic right there.

    • Scary, considering that half the squad is dead practically at the starting line leaving 2 grunts +1Gunner with almost no way to lvl up.

  • Tyrud posted a new activity comment 1 week, 5 days ago

    Excellent! Should be fewer people having trouble with the links now.

    • Would be great to get a “thank you” reply from certain people here right now.
      Right, certain people?!!

  • Here’s two more wallpapers for you folks that are a lot more space themed if the Far-East theme wasn’t to your liking:

  • Tyrud replied to the topic Sleeping Bear Tavern in the forum General Forum 2 weeks, 1 day ago

    “Fine changes indeed! It is very easy for newcomers to get lost around these parts.” The old sea captain Tyrud comments, having returned from his journey in the warm waters of the Caribbean.

    @Lance You asked for a small AAR of my travels abroad, well I can report that the Caribbean is still a nice place to visit. Warm weather, good food and…[Read more]

  • Tyrud posted a new activity comment 2 weeks, 1 day ago

    The MnB3 team is slowly making progress towards squashing bugs and testing everything so that the game will be ready for open beta. The main dev (urb) is a little busy with real life stuff, but once he’s back, activity on the project will be able to resume. Once everything is ready, everyone on this site will be the first to know about it!

    • As Tyrud said, It’s just going a lil slower for now but I’ll pick up the pace once I get more free time.

  • We had a wallpaper thread on the old webbie before it succumbed to hackers, and there were some real good ones (saved a lot of them!) Figured we should restart it after I found these recently:

    Feel free to post your own! Just be sensible about what you post of course.

  • @Lance Real movie-like moment at the end there! 1v1, 1hp vs 1hp it could’ve gone either way. I flinched for a second and thought you had lost, but was happy to see you were a hero and not a zero! Well done, and very clearly well planned of you to bring more or less the exact gear (swords, armor, lockpick)

  • I was wondering if perhaps having the player deploy with a random squad that they can then modify to there liking via TPs as they earn them would be a good suggestion. Would help with countering those early defeats from a garbage start while not being too OP due to the random selection aspect of each soldier’s specialty.

    It has it’s own…[Read more]

  • Tyrud posted a new activity comment 2 weeks, 4 days ago

    Always a good idea! Maybe we should sticky this, haha

  • All signaler runs were a lot more effective before the implementation of the cooldown timers. I imagine doing one now wouldn’t go too well.

  • To add my two cents to this discussion, my experience has me agreeing with Anomie: our dudes are bad from the get go and any encounters with something as minor as a German with an SMG and a sandbag wall can sometimes send half your squad to Saint Peter with a burst or two and the rest running. The player soldiers need to be where they are at for…[Read more]

  • Tyrud posted an update 3 weeks, 4 days ago

    I’m off out of country for a few days, so don’t expect too much from me. I’ll stop by whenever I can if I can, but otherwise I’ll catch you all in a few!

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