Chi Long Qua replied to the topic Recondo (Recon LUA) Suggestions in the forum Suggestions 2 months, 2 weeks ago
I couldn’t edit older post, but the Hand-Held Laser Designator (I don’t know how or why I typed HDLS :/) would be affected by fog & rain.
Rework on the cleaning kit. I don’t think many users would take up an equipment slot for the cleaning kit, but for it to be viable, it should reduce clearing jam times by 50% (from 25%) and decrease the chance…[Read more]Chi Long Qua replied to the topic Recondo (Recon LUA) Suggestions in the forum Suggestions 2 months, 2 weeks ago
Hand Held Laser Designator (12 bulk, 10 use)
Hand Held Laser Designator (HDLS) enables your Rangers to call in precision support, reguardless of night or day. It will have a maximum range of 1,500px (if not obstructed by too many trees, rocks or any LOS blockers). To use the HDLS, you will select it & you can target any location (within range &…[Read more]Chi Long Qua replied to the topic Recondo (Recon LUA) Suggestions in the forum Suggestions 2 months, 2 weeks ago
Equipment
- IR Strober Light
(8 Bulk) Semi Passive & Active Equipment
Infrared Strober Light (IRSL) can be used for your Rangers to improve the accuracy of your support. Itcan call in Gunship at night,Airstrikes at night will be dead accurate, Spectre can be called on the IRSL, can be used to mark LZ and search party will attempt to land (if…[Read more]Chi Long Qua replied to the topic Recondo (Recon LUA) Suggestions in the forum Suggestions 4 months ago
Maybe going off the scout idea, there could be a 2-3 man NVA team following you. A radioman, Forward Observer & trail guard. Their job is to guide NVA support weapons on you. For balance reasons, they should appear on moderate heat, killing the FO or Radioman will cancel support called on you & they will flee the AO if fired upon/compromised.
Chi Long Qua posted a new activity comment 7 months, 3 weeks ago
Yeah, I’ve tried a few browsers and it just doesn’t save progress
Chi Long Qua replied to the topic NEW Recon LUA rework version in the forum Recon Movies and Screenshots 8 months ago
The map is already 4x larger than flash recon, and yes while we’re more familiar with the new character models, the work and time has already been made into the newer models
Chi Long Qua replied to the topic Silent takedowns in the forum New Rangers Corner 8 months ago
VC never “find bodies” and that doesn’t make the mission overt. The yell the VC do when you slash their throats, it’s only audible to you, not the VC. If your mission is going overt, it’s maybe because you got spotted by another VC or sometimes it’s just buggy killing them and you were detected when approaching
Chi Long Qua started the topic Star Destroyer Guides in the forum Star Wars: Star Destroyer 8 months, 2 weeks ago
Hello guys, is there a guide or a wiki for Star Destroyer? I’ve been trying to comb through this website, but with no avail. Star Destroyer is the only URB game where I have no idea/clue what I am doing, tried giving it time but after a 2-3 hour playthrough of it, I still don’t know what’s happening. I would like to learn anything about Star…[Read more]
Chi Long Qua replied to the topic Talk about The Suggestion, Feed Back and Reply!! in the forum General Forum 8 months, 3 weeks ago
I don’t know if this is the right thread, but will an online save feature or a way to transfer saves (those long as text with random characters where you copy and paste) be implemented into future URB games on the LUA engine?
Chi Long Qua posted a new activity comment 8 months, 3 weeks ago
I’m happy but mortified at the same time. Because that’s one large QRF
Chi Long Qua posted a new activity comment 8 months, 3 weeks ago
Do we know what the support feature with the 2 guys is? Was it “The Blues” or whatever that was initially in Recon but then removed?
Chi Long Qua replied to the topic Co-op or Lan multiplayer in the forum Suggestions 8 months, 3 weeks ago
Yeah, but that was when recon was on flash, flash engine couldn’t really handle many types of units and it’s getting remade into HTML5 (I think) so it might be more flexible (Hopefully)
Much better. The new coding language for urbzz games is LUA.
A lot more powerful then Flash or HTML5 can ever be.
As an example. Test trials to try to bring the current into LUA re-coded (partly just to test) games to their knees where astonishing.
For Recon LUA the code was able to handle over 100 enemies fighting full force at the same time…[Read more]I’m happy but mortified at the same time. Because that’s one large QRF
Chi Long Qua replied to the topic NEW Recon LUA rework version in the forum Recon Movies and Screenshots 9 months ago
Love the new recon rework, but I would like hotkeys for soldier’s equipment, hate having to click on use equipment and then the gear I want to use when in a patrol. Also hope URB changed how you select the weapons & gear before a patrol, hate cycling through the gear and accidentally going pass the gear I wanted and having no way to go back
Chi Long Qua posted a new activity comment 1 year, 2 months ago
It would still be here, Flash will just no be supported anymore, meaning no updates or fixes. But I’ve heard that MnB 2&3 will be combined together and you can switch between them and it would be in HTML5
Chi Long Qua replied to the topic General Bug Report in the forum Bugs and Technical Help 1 year, 2 months ago
A few bugs. When killing enemies with Claymore, the kills are not registered or are counted as 1. I literally just ended a mission with 7 VC dead on my screen to 1 Claymore and it was counted as 1 dead VC. Also sometimes when having your control panel up (Use, Drop, Carry 2nd Weapon etc) you can’t select or control you men. Apache helicopter…[Read more]
Chi Long Qua replied to the topic Screenshots in the forum Recon Movies and Screenshots 1 year, 5 months ago
I was doing a dead drop and I was hearing a VC on a microphone rallying troops/giving orders and then he was shortly bagged. I have never ever encountered this in all my time playing recon.
Also in that same mission, I use a burner team of fresh recruits and cleared the whole map without a KIA/WIA.
Chi Long Qua replied to the topic Screenshots in the forum Recon Movies and Screenshots 1 year, 5 months ago
0 idea what this is, but I was doing a dead-drop mission and I was hearing a VC on a microphone and then I bagged him. Any idea what this is? Never even encountered anything like this before and can’t find anything like this on the wiki.
Image: https://ibb.co/DbVq7Qk
Chi Long Qua posted a new activity comment 2 years, 3 months ago
Mud n Blood works fine on Puffin browser, but the only downside is that it doesn’t save progress, so it gets a bit annoying
Chi Long Qua replied to the topic Few Suggestions for Recon in the forum Suggestions 3 years, 1 month ago
Been skimming through, so sorry if my idea/suggestion has already been said. Been playing Mud n Blood Recon for +2 years (since it was first released on Kongregate)
Arclight
You can call in an Arclight strike and it would obliterate completely everything in a 1×1 or even a 2×2 tile radius. Since this is OP as hell, it should be unlocked by a…[Read more]Chi Long Qua posted a new activity comment 3 years, 2 months ago
If I may remember correctly, the silence weapons have reduced damaged & ranged than it’s unsilenced counter parts. But when the gun fires, you remain covert
- Load More
Units as a support feature are not on the coding list so far as far as I know but will be in at some point.
Only the Grand-Master himself can answer that question properly.