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Chi Long Qua

  • The map is already 4x larger than flash recon, and yes while we’re more familiar with the new character models, the work and time has already been made into the newer models

  • VC never “find bodies” and that doesn’t make the mission overt. The yell the VC do when you slash their throats, it’s only audible to you, not the VC. If your mission is going overt, it’s maybe because you got spotted by another VC or sometimes it’s just buggy killing them and you were detected when approaching

  • Hello guys, is there a guide or a wiki for Star Destroyer? I’ve been trying to comb through this website, but with no avail. Star Destroyer is the only URB game where I have no idea/clue what I am doing, tried giving it time but after a 2-3 hour playthrough of it, I still don’t know what’s happening. I would like to learn anything about Star…[Read more]

  • I don’t know if this is the right thread, but will an online save feature or a way to transfer saves (those long as text with random characters where you copy and paste) be implemented into future URB games on the LUA engine?

  • Chi Long Qua posted a new activity comment 1 month ago

    I’m happy but mortified at the same time. Because that’s one large QRF

  • Chi Long Qua posted a new activity comment 1 month ago

    Do we know what the support feature with the 2 guys is? Was it “The Blues” or whatever that was initially in Recon but then removed?

    • Units as a support feature are not on the coding list so far as far as I know but will be in at some point.
      Only the Grand-Master himself can answer that question properly.

  • Yeah, but that was when recon was on flash, flash engine couldn’t really handle many types of units and it’s getting remade into HTML5 (I think) so it might be more flexible (Hopefully)

    • Much better. The new coding language for urbzz games is LUA.
      A lot more powerful then Flash or HTML5 can ever be.
      As an example. Test trials to try to bring the current into LUA re-coded (partly just to test) games to their knees where astonishing.
      For Recon LUA the code was able to handle over 100 enemies fighting full force at the same time…[Read more]

  • Love the new recon rework, but I would like hotkeys for soldier’s equipment, hate having to click on use equipment and then the gear I want to use when in a patrol. Also hope URB changed how you select the weapons & gear before a patrol, hate cycling through the gear and accidentally going pass the gear I wanted and having no way to go back

  • Chi Long Qua posted a new activity comment 6 months, 2 weeks ago

    It would still be here, Flash will just no be supported anymore, meaning no updates or fixes. But I’ve heard that MnB 2&3 will be combined together and you can switch between them and it would be in HTML5

    • Furthermore all Flash Hosting sites like Kongregate or newsgrounds will provide a standalone Falsh player for your browser so that all the games and stuff there will still function as if nothing bad ever happened.

  • A few bugs. When killing enemies with Claymore, the kills are not registered or are counted as 1. I literally just ended a mission with 7 VC dead on my screen to 1 Claymore and it was counted as 1 dead VC. Also sometimes when having your control panel up (Use, Drop, Carry 2nd Weapon etc) you can’t select or control you men. Apache helicopter…[Read more]

  • Chi Long Qua posted a new activity comment 1 year, 7 months ago

    Mud n Blood works fine on Puffin browser, but the only downside is that it doesn’t save progress, so it gets a bit annoying

  • Been skimming through, so sorry if my idea/suggestion has already been said. Been playing Mud n Blood Recon for +2 years (since it was first released on Kongregate)

    Arclight
    You can call in an Arclight strike and it would obliterate completely everything in a 1×1 or even a 2×2 tile radius. Since this is OP as hell, it should be unlocked by a…[Read more]

  • Chi Long Qua posted a new activity comment 2 years, 7 months ago

    If I may remember correctly, the silence weapons have reduced damaged & ranged than it’s unsilenced counter parts. But when the gun fires, you remain covert

  • Chi Long Qua became a registered member 3 years, 4 months ago