Snarks

  • IIRC, none of the ribbons currently work.

  • Snarks posted a new activity comment 3 days, 14 hours ago

    Neato. I’ve only played CMBN and CMFI. Haven’t tried out the 3.0 upgrade myself though. Used to play it via a PBM system with a friend. It’s probably the most realistic WW2 strategy game. I’d also personally recommend the original Company of Heroes for a more casual but still competitive experience.

  • Snarks posted a new activity comment 3 days, 18 hours ago

    As far as I know, all of Urb’s games are made with Flash.

  • In Skirmish Line, I used the following method for the machine gunner (although technically this property applies to other units as well):

    Soldier A picks a target, B, and fires one bullet. Soldier B makes a suppression check. All other soldiers within X distance, let’s call them Soldiers C*, also make a suppression check as well, although with a…[Read more]

  • I would say at +5 days ahead of schedule, there’s not much you can do, except pray you get lucky. I like to rush for marksman, since they seem to be the most combat efficient troop at the first promotion. On the other hand, if you lose enough times, it’ll get easy enough for you to recover and advance multiple days.

  • Don’t talk into bushes. If it’s a hedgerow, blow it up with explosives.

  • Formation-wise, I like to order my troops by their portrait order before advancing. This helps me keep track of my soldier since the first soldier (1 key) is always on the far left and so on.

    As for surviving the initial onslaught, it’s a bit of luck, and you just have to accept that there will be casualties. Your first few promotions should be…[Read more]

  • I believe so. I usually try to give weapons to soldiers who already have a max level weapon.

  • Snarks replied to the topic Games in the forum General Forum 1 month ago

    @lance Domina does have optional fighter controls, but it’s hack and slash type gameplay, which I’m not sure how appealing it would be to you.

    And if you’re interested in a modern setting counter insurgency game, Afghanistan 11 came out a few months ago, from the same creator as Vietnam 65. By now, they should have fixed a lot of the issues from…[Read more]

  • Snarks replied to the topic Games in the forum General Forum 1 month ago

    Domina is a fantastic indie gladiator game on Steam. It’s also got an amazing soundtrack.

    For Aliens fans or Warhammer 40k Space Hulk fans, I highly recommend Space Beasts Terror Fright (SBTF). It is an extremely difficult, unforgiving, and intense FPS with rogue-like elements.

  • 0.23e

    Not exactly sure if this is a bug or a feature, but a detracked M3 Stuart tank will teleport to the next map when advancing. Since you can’t seem to fix the tracks, it makes the Officer’s level 3 ability useless as you cannot call on a new tank for the map. I assume this can be fixed by blowing up the tank and then advancing to the next map…[Read more]

  • There doesn’t seem to be a reason to use strafing runs or bombing runs once you unlock artillery strikes. Perhaps change the cooldown timer from each option, so that it takes longer to recharge when using an artillery strike but faster when just calling a strafing run.

    Alternatively, they can all be on their own cooldown timers but with increased…[Read more]

  • There doesn’t seem to be a reason to use strafing runs or bombing runs once you unlock artillery strikes. Perhaps change the cooldown timer from each option, so that it takes longer to recharge when using an artillery strike but faster when just calling a strafing run.

    Alternatively, they can all be on their own cooldown timers but with increased…[Read more]

  • Snarks posted a new activity comment 1 month, 1 week ago

    Mouse over Play URB Games. Look for MnB3 or MnB3 (fullscreen). Click and enjoy!

  • Give us a stream link and a time. I’m usually down to have something running in the background while I work.

  • Snarks posted a new activity comment 1 month, 1 week ago

    Shame. They’re missing out. Maybe introduce them to MnB2 first then MnB3?

    • Dam gaming industry got them programed to only play their way. 🙁

      • The fact that someone wants to do a move all in a game where tactical movement is so crucial just blows my fucking mind lol.

        • ahm some move all commands would be nice for quiet fields and fast reactions towards said tactical situations.
          If players screw up due to that then they are simply poor commanders.
          What I mean by “game industry controls” is that they are pretty much standardized for fighting games using more then a single main character by using mouse draw…[Read more]

        • well it made sense for Recon, and while MnB3 requires a lesser degree of hiking there are vaild times in which precision movement does not seem to be true to life (seeking shelter from artillery, falling back, making large gains in definitively empty areas). I don’t think it always makes sense to tell each individual soldier what to do in the…[Read more]

    • they would say the same about MnB2 sadly i told them the game actually has really good programming behind it but they said it would make a good highschool game project (even though they actually have not played more than ten minutes) I’m not gonna I got a little bit triggered after the high school part lol.

      • That is so annoying. especially since there is no chance they could program a game as complex as MnB2 to save their life!

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 1 week ago

    Howdy folks,

    After a lot of backend work and debugging, I’ve finally gotten around to another content patch. Build 0.60 features two new weather conditions: rain and monsoon. Rain makes your soldiers unhappy and slightly reduces their overall combat effectiveness. Monsoons will make your soldiers miserable, moderately reduces their combat…[Read more]

  • Snarks replied to the topic Squad Composition in the forum Strategies 1 month, 2 weeks ago

    Switched over to a 3 marksman, 2 medic, 1 scout build. I managed to advance 5 times before arty gutted my squad on the 6th mission. Even with the Nerf Gun challenge, my marksman were destroying the Germans.

    Scout is fantastic for detecting enemy machine gunners, who for whatever reason seem to be harder to detect than normal troops. No reason to…[Read more]

  • Snarks started the topic Squad Composition in the forum Strategies 1 month, 2 weeks ago

    Figured this would be a natural topic to discuss. What squad composition is everyone running?

    Currently, I’ve found 3 medic and 3 marksman to be pretty beast at mowing down the enemy. Considering replacing one of the medics with an engineer for bunker/vehicle removal though.

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 2 weeks ago

    I’d like to thank everyone on the Discord for the bug reports, feedback, and screenshot uploads. Thanks to you guys, I’ve been able to refine the game, improving the controls and squashing bugs. To top off the latest set of work, I am currently uploading build 0.58, which is a small update that provides a brief description of enemy units upon…[Read more]

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