Snarks

  • So I was either dreaming that I programmed it or parts of my code didn’t save for whatever reason, but I’m uploading build 0.561 which fixes an issue where the next mission type was not being randomly selected. First mission will always be a point defense for the time being.

  • @arise

    That is very strange. Could you email me your output log? I’ll try to replicate it on my own end as well.

    @lolthulhu

    Great to hear! I hope you and your viewers will enjoy it! If I’m not wrong, isn’t it roughly 3 PM? Your channel seems to be hosting other channels at the moment.

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 days, 5 hours ago

    Hey folks!

    Build 0.56 is currently being uploaded. As mentioned before, changes have been made to the logistics purchases in campaign mode. Trenches and artillery strikes are now separated under the logistical points resource. Under this system, you are allocated a maximum amount of points to allocate to support options. You may reset your…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 week ago

    Sure! I’ll be happy to talk to the folks of this fine community!

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 week, 1 day ago

    Howdy folks!

    I’ve returned to working on Skirmish Line, but I don’t have any major gameplay content to share just yet! Most of the work has been debugging and working on getting a mobile version of the game working. I’m planning to rework the logistics purchases on campaign mode along with randomizing mission selection.

    The latest build as of…[Read more]

  • Snarks posted a new activity comment 1 week, 2 days ago

    I just wanted to say thanks for the collaborative effort guys!

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 3 weeks, 2 days ago

    Hey fellas. Sorry for the lack of updates recently. I’m taking a small break from working on Skirmish Line (although I’ll still put up the occasion update). Currently, I’m doing some work on a second game (unrelated to Skirmish), and just in general, recharging my batteries.

    It’s hard to give notable differences between the Springfield and…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 1 week ago

    I think I found the issue with soldiers no longer firing their weapons. It seems to be related to the change in the reloading system. I’m pushing out a hotfix (0.531) now that should resolve this issue. Thanks for the patience and for reporting the bug!

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 1 week ago

    @gen-e-flaten

    Hm, do they stay broken like this forever, or is it a temporary thing? Sometimes soldiers have to reload and rocks block line of sight. But there also seems to be a bug that’s messing breaking the soldier’s shooting routines, but I’m having trouble figuring out what’s causing it.

    Could you give me all the details you can? What kind…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 1 week ago

    I considered adding more Commonwealth weapons. While it’s fairly inexpensive to add more weapons, I’d like for the weapons to all have their own distinct place. I feel that adding more weapons currently will start overlapping existing weapons and could confuse newer players. If you guys can make a case for them though, I’ll reconsider it. Stens…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 2 weeks ago

    Currently, there are no units or weapons in the development pipeline. With Clark away for a few days, I won’t have any new art assets coming along either.

    I would like to add Japanese paratrooper units at some point, probably starting with SNLF and then the Teishin Shudan. A pilot rescue mission would also be neat. Buried Japanese tanks would…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 2 weeks ago

    Suicide soldiers should be prioritizing vehicles already. AT Grenades and machine gun emplacements are also in, but they tend to show up later. Let me know if any of these are bugging out or don’t show up at all. AT Grenades should be thrown by Japanese engineers and marines.

    Night time would be interesting, but I’ll need to think a bit about how…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 2 weeks ago

    Howdy folks, I’m uploading build 0.52 now. It’s a relatively small content update, featuring a few requests from the feedback I’ve gotten.

    Build 0.52

    -Added Japanese wooden bunkers
    -Added Lee Enfield rifle
    -Removed block on WebGL version for campaign mode

  • Snarks posted a new activity comment 1 month, 2 weeks ago

    It’s not out yet!

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 2 weeks ago

    While I would love to see a wiki for Skirmish Line, I simply don’t have the time to maintain it and work on the game. A proper wiki would require volunteer effort to set up, maintain, and write articles in. At some point, I might put in an in-game encyclopedia resource, but that’s lower on the priorities of things to do. In the mean time, I can…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 2 weeks ago

    Great! I talked to Aaron over email as well and got his problem sorted out too.

    When the next major build comes out, I’ll also release an ungated version of the WebGL build so you can experience campaign mode. There’s a currently a lock on it because at the time I was looking at uploading the game on Kongregate or other web portals and wasn’t…[Read more]

  • Stalingrad could work for either the defense oriented MnB2 or the attack oriented MnB3 setup, and there’s certainly a lot of sound assets you could use for that. In terms of combat intensity, Stalingrad saw some of the fiercest fighting so no need to shy away from having absolute carnage, which is something I think a lot of people really…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 2 weeks ago

    @ronmr

    In the 0.51 folder should be a zip file called 0.515 Skirmish Line WebGL. Download, unzip, and open it with Firefox.

    @troublefingers

    Could you email me the output log? tonyminhhua@gmail.com
    I want to make sure if there isn’t another problem causing the issue.

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 2 weeks ago

    I’m making a small change to the shader code. Uploading 0.518 now. (Should be up within 5 minutes from this post). Let me know if it works.

    @ronmr

    I need some more time to look into it. Could you let me know what your system’s specs are, e.g. graphics card, RAM, processor, etc? More information will help me figure out what’s wrong.…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 month, 2 weeks ago

    The latest version should fix it. In theory it should work, but it involved using doing some coding I’m not familiar with. I would test it myself to be sure, but I can’t. Try it out, and let me know.

  • Load More
Skip to toolbar