Snarks

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 week, 1 day ago

    I think I found the issue with soldiers no longer firing their weapons. It seems to be related to the change in the reloading system. I’m pushing out a hotfix (0.531) now that should resolve this issue. Thanks for the patience and for reporting the bug!

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 week, 1 day ago

    @gen-e-flaten

    Hm, do they stay broken like this forever, or is it a temporary thing? Sometimes soldiers have to reload and rocks block line of sight. But there also seems to be a bug that’s messing breaking the soldier’s shooting routines, but I’m having trouble figuring out what’s causing it.

    Could you give me all the details you can? What kind…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 week, 2 days ago

    I considered adding more Commonwealth weapons. While it’s fairly inexpensive to add more weapons, I’d like for the weapons to all have their own distinct place. I feel that adding more weapons currently will start overlapping existing weapons and could confuse newer players. If you guys can make a case for them though, I’ll reconsider it. Stens…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 week, 4 days ago

    Currently, there are no units or weapons in the development pipeline. With Clark away for a few days, I won’t have any new art assets coming along either.

    I would like to add Japanese paratrooper units at some point, probably starting with SNLF and then the Teishin Shudan. A pilot rescue mission would also be neat. Buried Japanese tanks would…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 week, 5 days ago

    Suicide soldiers should be prioritizing vehicles already. AT Grenades and machine gun emplacements are also in, but they tend to show up later. Let me know if any of these are bugging out or don’t show up at all. AT Grenades should be thrown by Japanese engineers and marines.

    Night time would be interesting, but I’ll need to think a bit about how…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 1 week, 6 days ago

    Howdy folks, I’m uploading build 0.52 now. It’s a relatively small content update, featuring a few requests from the feedback I’ve gotten.

    Build 0.52

    -Added Japanese wooden bunkers
    -Added Lee Enfield rifle
    -Removed block on WebGL version for campaign mode

  • Snarks posted a new activity comment 2 weeks, 1 day ago

    It’s not out yet!

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 1 day ago

    While I would love to see a wiki for Skirmish Line, I simply don’t have the time to maintain it and work on the game. A proper wiki would require volunteer effort to set up, maintain, and write articles in. At some point, I might put in an in-game encyclopedia resource, but that’s lower on the priorities of things to do. In the mean time, I can…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 1 day ago

    Great! I talked to Aaron over email as well and got his problem sorted out too.

    When the next major build comes out, I’ll also release an ungated version of the WebGL build so you can experience campaign mode. There’s a currently a lock on it because at the time I was looking at uploading the game on Kongregate or other web portals and wasn’t…[Read more]

  • Stalingrad could work for either the defense oriented MnB2 or the attack oriented MnB3 setup, and there’s certainly a lot of sound assets you could use for that. In terms of combat intensity, Stalingrad saw some of the fiercest fighting so no need to shy away from having absolute carnage, which is something I think a lot of people really…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 2 days ago

    @ronmr

    In the 0.51 folder should be a zip file called 0.515 Skirmish Line WebGL. Download, unzip, and open it with Firefox.

    @troublefingers

    Could you email me the output log? tonyminhhua@gmail.com
    I want to make sure if there isn’t another problem causing the issue.

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 3 days ago

    I’m making a small change to the shader code. Uploading 0.518 now. (Should be up within 5 minutes from this post). Let me know if it works.

    @ronmr

    I need some more time to look into it. Could you let me know what your system’s specs are, e.g. graphics card, RAM, processor, etc? More information will help me figure out what’s wrong.…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 3 days ago

    The latest version should fix it. In theory it should work, but it involved using doing some coding I’m not familiar with. I would test it myself to be sure, but I can’t. Try it out, and let me know.

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 3 days ago

    Huh, ok. So it seems like your hardware isn’t capable of handling the outline effect on soldiers when selected. I’ve got a fix for it, but you’ll be missing the unit selection outline.

    I’ll have the hotfix uploaded in a few minutes from this post.

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 3 days ago

    I’ve updated to Unity 5.6, and it’s broken a few things. So it’s going to take a little longer than expected before I can get the next build out. That said, hopefully this will resolve some of the issues people have been having.

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 3 days ago

    @troublefingers

    Could you send me the output log? You can find it at:

    Mac: ~/Library/Logs/Unity/Player.log
    Windows: _Skirmish Line_Data_output_log.txt
    Linux: ~/.config/unity3d/CompanyName/ProductName/Player.log

    Could you let me know what OS you are on as well?

    @ronmr

    I’ll upload a browser build as a work around later tonight. I do want to…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 4 days ago

    I tried the game out a few different Windows 10 machines, and they all worked. I’m not sure what the issue is. Could you send me the output log from:

    …/Skirmish Line 0.515 Windows/Skirmish Line 0.515_Data/output_log

    I’m not sure if it generated a log or not, but if it did, then it might give me an idea of what’s going on.

    Usually when…[Read more]

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 5 days ago

    Do you have any anti-viruses running in the background as well? It may be blocking the application from running.

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 5 days ago

    It should be a standalone application. This is really strange. So after trying to run the application, nothing happens at all, no window or anything? Could you check your task manager to see if Skirmish Line 0.52.exe *32 is in the processes?

    Also, have you been able to run other Unity type games before?

  • Snarks replied to the topic Skirmish Line Beta in the forum General Forum 2 weeks, 5 days ago

    I just downloaded and ran the file. Try redownloading it. Also, could you let me know what OS you are running?

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