I guess I’m not gonna add a lot but whatever.
1. Scout: Always an advantage to see the enemy first. I start with the first ability then alternate between weapon and combat
2. Sig: Good for drops/reinforcements and softening the enemy. I start with the first two abilities then alternate between combat and weapon.
3. Medic: Most important guy on the…[Read more]
I hope that his can be helpful since I went through hedgerows multiple times.
Early on, you won’t have the luxury of calling support or having some ‘killing machines’ on your squad so that’s when your options are limited. So position your men carefully, put them where they could support each other but also where the enemy can’t shoot at more than…[Read more]