@maharbalbarcaactive 1 month, 3 weeks ago
Some talk over on discord from Alexalas regarding pickling, which would be a great method of food preservation once someone hits mid-game/ more permanent living
something that would be fun would be able to pickle almost everything: pickling is super simple
Makes: 6 cups. Combine 3 cups distilled white vinegar (or cider vinegar), 3 cups water,…
I was poking around some topics and videos regarding Age of Empires III (anticipating a Remaster following the treatment AoE I and II have received) and came across a few details that made me ponder the role the natives play in LW, and how they could possibly be expanded in 2.0.
Forward: For those unfamiliar, the third entry in the Age of Empires…[Read more]
A “Living” spot for small structures (i.e. lean-tos, tents, possibly small huts/teepees,or maybe just a place to set down a bed roll) is absolutely needed. Just next to the fire perhaps, for ease of access.
As for the lean-to itself, I know 1.0 had us make a wooden one, but perhaps 2.0 could allow for more decision: a wooden lean-to could still…[Read more]
In my mind, it is the smaller details in a game that make the experience. The minutia that is not necessarily vital, but if it were absent, would most certainly leave a feeling of want. They can even be used to highlight slightly less important, yet necessary game components.
Here are a few examples:
Wind and rustle: in the original LW, wind…[Read more]
A quick clarification: when I am describing “perks” in reference to weapon speed and attack, I do not mean things like bonuses, but rather weapon performance. Like this, where the most plus signs mean where the weapon excels, and the least is where the weapon lacks
I recently watched Last of the Mohicans and was rather surprised to see the size difference between the Iroquois mace and the Huron Gunstock clubs.I was surprised how much larger the gunstock club was, almost being a two-handed weapon.
What I would like to discuss here is overall combat mechanics, in particular here, how to designate some weapons…[Read more]
Looking at the forest bed, that looks quite a bit like a jungle, so mr. Cowboy here looks veeeery out of place.
The vertical-ness of the huts really does look neat. Kind of if the kid inside us could build the treehouses of our dreams.
Maharbal Barca replied to the topic The New Idea and New World – Last Winter Suggestion in the forum Last Winter 1 year, 6 months ago
LW has always been the forgotten child. Easily one of the most ambitious in terms of scale, which is probably why it’s hit so many snags. Most other urb games have a set goal some sort of “progress” in game. LW is a sandbox and suffers from all the baggage that comes with that genre (not necessarily a bad thing.)
*looking back over the…[Read more]
Maharbal Barca replied to the topic Tales from the Wilderness – Videos, Screenshots, and Stories in the forum Last Winter 1 year, 7 months ago
Appreciate the feedback Bersimon! 😀
I figured I would try all types of meet, not just raw to be extra sure that the ritual worked. Unfortunately, all of the items in the house were bugged, for at no point was I able claim any of them.
The cloud cover does sound like something that would factor into arcane rituals, and stone circles definitely…[Read more]
Maharbal Barca started the topic Tales from the Wilderness – Videos, Screenshots, and Stories in the forum Last Winter 1 year, 8 months ago
Trying to get back into the community and figured the best way was with a video. LW is still my all-time favorite Urb game, and there’s still tons of mythos surrounding it, with no greater myth than that of the wendigo. Here’s a video of my attempt at summoning the great beast
So I just came across the Official “Catalogue of the Museum of Artillery in the Rotunda, Woolwich“and while quite extensive, a quick word-search for thinks like “Flint-lock” or “musket” will get some interesting results. “European match-locks and Wheel-lock Arms” start on pg. 49. “Flint and Percussion-locked Smooth-Bored Muzzle-Loading Arms” start…[Read more]
@ Lance You had me at “Wall” and “Gun.” But no, we should definitely have the big one in there, just for kicks. These actually remind me of the swivel guns mounted on the railings of ships. In fact I believe I’ve seen a variation of a wall guns mounted on ships in tandem with swivel guns.
Now I was actually led to believe that the French were…[Read more]
Actually, when I first saw your suggestion, my mind immediately went to the Ferguson Rifle, but alas it is later than our time period, as are most rifles (but with the the time period for LW 2.0 being the 1690s, perhaps we could sneak in some Long Rifles?)
You brought up the very fashionable double barrel wheel-lock pistol, and while side-by-side…[Read more]
This is what I plan my “Gold Run” squad to be, whom I intend to take all the way from the beaches of Omaha 12 screens into Bocage territory. The idea here is survivability;I need these guys to take me all the way to gold.
1 Scout – I need to see the enemy before they see me. I can’t be taken off guard and I need to be able to meet the enemy on my…[Read more]
There should be a way to look at all the ribbons and their effects in-game.
A possible option would be to have all ribbons visible on the ribbon screen (except some super-secret special ones), however they will be grayed out until you earn them. Mousing over a ribbon will tell you how to earn it, your progress to earning it, and its rewards.
Thought I’d lead off with a weapon synonymous with my oft preferred archetype: the cutlass, a distant relative of the basket-hilt swords. I’ll start with the basics and go from there:
Blade Length: 24-28 inches (635-711 mm.)
Weight: 2-2.5 pounds (907-1134 gm.)
The best source I could come up with was on the fly was British Naval Swords and…[Read more]
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