Lemur

  • Lemur commented on the post, Patch 0.23e 2 years ago

    Love the skirmish line feature! But could we get something similar that would move all troops and keep their current formation?

  • Lemur replied to the topic Cant keep my progress. in the forum Mud and Blood 3 2 years ago

    What browser are you using? I had the same problem with Microsoft Edge and Internet Explorer. Switching to Google Chrome helped.

  • Lemur replied to the topic Land Mines in the forum Mud and Blood 3 2 years ago

    and when can we expect 0.24? not to rush anyone, just curious

  • Lemur replied to the topic Land Mines in the forum Mud and Blood 3 2 years ago

    Just hit a mine on 2nd batllefield on first day…

  • Lemur replied to the topic Land Mines in the forum Mud and Blood 3 2 years ago

    1 day on schedule. I keep restarting. After trying on the same save on the first battlefield I instantly hit a wall with 4-6 krauts which was soon reinforced with pak or some shit. (I think player rank may increase difficulty, as I racked up over 60k exp on previous run)

  • “One thing I have noticed that is actually quite frustrating is that when trying to select soldiers, if the “stats page” that comes up when you hover over the soldier is covering the soldier it won’t be selected.
    So it seems that the hover over stats are not transparent. Has anyone else had this problem?”

    From what I experienced, that’s happe…[Read more]

  • Lemur replied to the topic Land Mines in the forum Mud and Blood 3 2 years ago

    Depends who you lose. My first two losses were scout and engineer. So no big deal, I could still fight infantry, but it would be riskier without scout 1st skill, AT and sandbags.

    But I left fairly confident advancing with rifleman(frontline killing and some suppression), marksman(long range HVT assassinations), signaller(long range support) and…[Read more]

  • Lemur replied to the topic Land Mines in the forum Mud and Blood 3 2 years ago

    Aaaaaand 2 more guys on the next battlefield…

  • Lemur replied to the topic Land Mines in the forum Mud and Blood 3 2 years ago

    3rd try at getting gold star, and on 9th or 10th advance land mines kill 2 of my guys… great

    And devs say for now it will stay as it is? Jeez. It could at least be nerfed that mines dont instantly gib your soldiers until mine detection is properly implemented.

  • Lemur replied to the topic Ribbons in the forum Strategies 2 years ago

    Silver Star
    Advance 8 times in one day.
    All soldiers have 3% chance to start with a garand rifle. Stackable with bronze and gold stars.

    I guess the gold star will be at 12 advances in one day? Shame my signaller got urbingly mortared on 9th advance, I would most likely be able to get it :/

  • Lemur replied to the topic Ribbons in the forum Strategies 2 years ago

    Silver Star
    Advance 8 times in one day.
    All soldiers have 3% chance to start with a garand rifle. Stackable with bronze and gold stars.

    I guess the gold star will be at 12 advances in one day? Shame my signaller got urbingly mortared on 9th day, I would most likely be able to get it :/

  • Try using a different browser. I had the same issue with microsoft edge and internet explorer

  • @urbzz on version 0.23d clearing particles kinda blocks signallers arty – if you use it after the “swwoooosh” but before it lands, it wont land, but the next rounds will drop properly (as long as their swooooosh is after clearing particles)
    it completely blocks bomb runs if used after the signaller is done calling support, same goes for strafe…[Read more]

  • Once again I lost my progress, after playing one day for almost 2 hours and getting 2 ribbons.

  • Not sure about arty, but strafes run are still cancelled by clearing particles, and that’s what I likely meant in my previous post, or this may have been bomb runs.

    What about savegame issue and the game graphics freezing issues?

  • After closing my game when in main menu, when I played next day my progress from the last day wasn’t saved.

    Today I left the game paused for around 4 hours. When I came back, graphics wouldnt redraw until I did something that would result in some text being drawn. For example, when I told a soldier to go somewhere, it would appear that he stayed…[Read more]

  • May be a bug, mut if a medic is downed (hp below 11 but above 0) he can use experimental drugs to get himself up immediately.

  • Lemur started the topic Ribbons in MNB3 in the forum Strategies 2 years ago

    Share what ribbons have you got with their requirements and rewards!

    Assault Expert
    Advance without losing a single man.
    +1 starting XP for all GI

    Kyoro Ribbon
    Destroy 100 trees.
    One extra try at weekly challenges

  • Lemur replied to the topic Full screen mode for MNB 3 in the forum Suggestions 2 years ago

    Thank you!

  • Lemur‘s profile was updated 2 years ago

  • Load More
Skip to toolbar