@lanceactive 11 hours, 49 minutes ago
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@urbzz can we stop this bot/spammer registration spree somehow?
I think kit carsons should show up in your chalk selection screen
they’d act slower and have some worse off stats but be better at detection
and you should be able to give them M16’s
instead of just acting like a permanent Montagnard.
I really like having the kill cards, especially because I think players ought to be rewarded for well executed missions (though how brutal would it be if doing exemplary missions just means rolling for a chance at a kill card :sweat: ) In my view, a good mashup of the two systems would be that as the war progresses/you rank up you get…[Read more]
urb asked = shall weapons be ordered through a supply run at the cost of merit
No. Makes no sense to me to have to use up precious merit ; ie, gain weapon = lose respect with command.
What about the current Rank Gain Unlock?
Since Recon is more of a realistic game then “basic US equipment” should be available right from the start.…[Read more]
my idea on merit purchasing
Have rank linked to the limit of everything but merit is how you purchase it.
(from here on rank is going to be a number the higher the number the higher the rank)
For example a rank 1 commander will be limited to 4 rangers, 8 weapons (4 m16s 4 1911s)
A rank 2 commander will be limited to 5 rangers, 12…[Read more]
we now have rangers that locate enemies and aim at them
of course double line of sight is in
so no more weird shooting on moving targets
I’m pretty much at the start of it all. working on path finding and line of sight is done now im into the basic combat algorythm
fun stuff tho
lua is very clean
lets run this through the…[Read more]
A lil about the nuances of Recon’s line of sight. Did you know that in order to be ‘flagged’ an enemy has to be within the field of view of a ranger (in addition then line of sight and range) but once a enemy is flagged (which mean the enemy is now known to the team due to excellent communication) then any rangers that are within line of sight can…[Read more]
Elves . . . able to do all but fail the same same
– Day 5, Fizban, Killed by a spell malfunction. at level 1 after 5.46 days of travel. Fizban had 0 gold pieces in his purse and managed to gain 0 experience points.
– Day 5, You have discovered the following emplacement: a mine
– Day 5, You’ve learned a new spell!!(Locate Object)
– Day 5, You…[Read more]
I had that happen before. Dude quit on me without me having a say in the matter.
Something like that usually happens when either the Moral is very low (under 70 so) or the Fatigue is very high (over 30 so).
Maybe when both reach a critical level then you do not get a choice in the matter.
We never did make a complete memo list in a topic here…[Read more]
Very good game suggestion man.
urb has made a reply to this idea on Discord that basically said that he would like to keep just the original 2 natives (LW 1.0) to keep the game simpler for new players.
I would however love to see those 4 tribes that you mentioned with their own items and stuffs.
But as is with 2 tribes and one native language…[Read more]
There should be a Ribbon Suggestion topic. (somewhere)
Patton’s finest: during the first 20 days if you get 20 days ahead of schedule
Way to hard. 20 consecutive field would take many hours to play but after field 10 things will get to hard for sure. Before field 20 all will have died of mines anyways.
REWARD; every deployment will start with a…[Read more]
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