@lance
Active 2 days, 11 hours agoLance replied to the topic FOB Logbooks in the forum OFV 2 days, 14 hours ago
Chi Long Qua
I have Khe San unlocked.But not Hue. lol
If you’re talking about LA Drang, that took me 4-6 hours.
I refreshed until I had a rock/mountain tile at the firebase with no other adjacent rock tile.
I went engineer first & if I didn’t find an enemy asset before the 1st supply crate, new game.
After 1st supply crate, get recon to…[Read more]Lance replied to the topic Where are you from guys? in the forum General Forum 2 days, 15 hours ago
ha ha been jurassic since anyone made a normal non game post here.
Looking at this topic a lot of folks participated.
Would be really nice if some of the newer Discord members would also find heir way here to make a few entries.Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 5 days, 8 hours ago
0.0.3
– Added sprites for gibs
– Added the flare action sprites
– Added Fighter Strafe for Axis troops, also know as close air support (CAS)
– Added a layer for planes to be drawn on top of everything
– Added directional cover that soldier can stand behind while their back is still exposed to incoming fire (Fences, cars ect..)
– Reduced size of…[Read more]Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 5 days, 19 hours ago
Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 5 days, 20 hours ago
urb
Ruins = 40% saving throw against successful incoming fire and is indestructible
Big, small and tiny house = 50%
Sand bag Bunker = 65%
Concrete Bunker = 75%
Trench = 75% and is indestructible
NEW
fence = 50%Lance replied to the topic Sleeping Bear Tavern in the forum General Forum 5 days, 21 hours ago
This is to good to die on the Discord and it fits perfectly into here.
by
Chow Yun FatI take a long drag from my cigarette as I stare out of my foxhole, hollow eyed at the treeline.
The distant sounds of oinking coming nearer and nearer as the sun sets.
The cold steel of my AR-15 the only thing that stands between those hogs and my kids…[Read more]Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 6 days, 8 hours ago
urb
changes to 0.0.3 so far0.0.3
– Added sprites for gibs
– Added the flare action sprites
– Added Fighter Strafe for Axis troops, also know as close air support (CAS)
– Added a layer for planes to be drawn on top of everything
– Reduced size of explosions for the strafe
– Changed values of explosions, notably the panzerfaust.
– Added…[Read more]Lance posted a new activity comment 6 days, 8 hours ago
Mud and Blood is based on MnB3 but a lot more.
Eventually it will have defensive modes so it will be playable like MnB2.Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 1 week, 6 days ago
urb
. . . . officer rounding man is a thing we want to do since Recon.
At one point i want the AI to retreat reorg and come back as a whole if there is an officer present.Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 1 week, 6 days ago
urb
On a random note explosions will have 4 categories.Frag Radius = Which is mainly the anti infantry damage.
Blast Radius = Mostly used for gibbing (insta kill) and destroying placeables (crates and trees) and damage armor.
AT Radius = How close the explosion has to be from the center of the armored sprite to explode it.
Demo Radius = How…[Read more]
Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 1 week, 6 days ago
urb
Death sounds like that
Lance posted a new activity comment 2 weeks ago
ha ha you are completely out of the loop my friend.
We are creating a whole new game here based on Mud and Blood 3.
It will contain elements of mnb2 at some point but for now it a drastically improved mnb3 game.
Still in very early alpha.
Watch a few of the TEST plays down here.Lance replied to the topic Sleeping Bear Tavern in the forum General Forum 2 weeks ago
Lance replied to the topic Mission Accomplished! aka +100 wave games in the forum Screen Shots and Movies 2 weeks, 1 day ago
Wanderjar
not a bad game 1Lance replied to the topic MnB2 Tips and Tricks in the forum Mud and Blood 2 2 weeks, 1 day ago
This is something known to Flash Player wizards and since Flash is dead I see no reason to not archive this exploit here.
Wanderjar
its a result of that user profile name that provides the seed for the flash RNG engine. i’ve written a fair bit on this subject already, here and elsewhere
your profile name gets recorded in ANSI (so capitals count)…[Read more]Lance replied to the topic Sleeping Bear Tavern in the forum General Forum 2 weeks, 3 days ago
And even more Unfair Random Brutality in it’s very early stage.
Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 2 weeks, 4 days ago
Next refined edition.
Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 2 weeks, 4 days ago
Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 2 weeks, 4 days ago
Lance replied to the topic Sleeping Bear Tavern in the forum General Forum 2 weeks, 5 days ago
wowww . . . . been way to long since this place got an entry.
+
@Roland
I messed up on trying to clean up your double post. The site decided to delete both.
Here a pic of your post.
It’s also on our Discord.
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