want a halftrack with like 90 rifle? heres a fun little buggy thing

Activity Forums Mud and Blood 2 Bugs and Technical Help want a halftrack with like 90 rifle? heres a fun little buggy thing

This topic contains 2 replies, has 2 voices, and was last updated by  Dethsiezer 2 years, 6 months ago.

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #2918

    Dethsiezer
    Participant

    Ok so… I bought a halftrack with 13 rifle…pretty good right? now give it an AT gun and get like 60 kills- wooh. like 60 rifle…now let the AT guy die… result? http://prnt.sc/f5y855

    • This topic was modified 2 years, 6 months ago by  Dethsiezer.
    #2924

    Lance
    Moderator

    Half Track is a bit buggy when it come to killed crewmen.
    But why should the GUN skill go away? The MG gunner is still there, right?
    Am I even following this post correctly?
    I had it that the AT-Gunner got shot out but regardless of how many new crewmen I put back into the HT the gun (or any other upgrade) would not fire anymore. Same with the MG man.

    #2931

    Dethsiezer
    Participant

    While the MG gunner is still there, it basically makes it so he’s a fresh private though and while not a big deal, the bug is that the XP goes away. And for me everything works fine. though since it’s at 0 xp again id expect the AT gun to fire slowly. Unsure

Viewing 3 posts - 1 through 3 (of 3 total)

You must be logged in to reply to this topic.

Skip to toolbar