Tue, Jan 30th '18 at 4h 48m 10s #7119
I agree about me far too aggressive. Should’ve held those guys injured guys back more. I think I was just in a bloodlust mood there … for their men and mine. It seems when the game last longer they send in reinforcements after reinforcements and it becomes more like MNB2 where I am not progressing as much.
I will try to be less aggressive, don’t know if I can be as patient as Arise though. I’ll try to switch up the experience guns and skills more. I must’ve made a clicking mistake when I didn’t choose arty for my signaller. For the aggressiveness in HtH I am trying to get the ribbon …. if there is one … for HtH combat.
Clarification on the grenade … if I click the grenade icon again it will cancel it? always afraid of moving the cursor down there because it might click on the ground and go off.
I must admit, its much more fun playing when ahead and getting hell from them … but I seem to get knocked back alot as well. I will play less aggressive and and try to spread out skills and stats more.Tue, Jan 30th '18 at 11h 30m 34s #7121
Not wanted to sound to harsh, sorry. This but my opinion.
Since you did achieve a victory all is well for your profile since it does not matter with how many men you win and how good they are in the end since every new game brings new meat to the front.
Overall you are not doing bad. Just made/make a few unwise tactical moves like not using cover as much as possible or having unsuited men up front or not bringing every man into firing position at once thereby cutting possible battle power considerably.
URB On!Mon, Feb 12th '18 at 6h 50m 43s #7187
Taken from the Discord MNB3 Channel. Way to good to not get proper credited.Mon, Feb 12th '18 at 7h 46m 56s #7188
I’d be curious if this becomes a common tactic and if it works.Mon, Feb 12th '18 at 15h 00m 07s #7192
Charging over the field with say Commandos seams to be a common tactic as far as I have heard.
Although I also feel that got very lucky there. With a full team of maxed men I would surely not do so. Especially with slow pokes in tow.
Very interesting to see how the game handles this. Instead of enemy soldiers all stopping at the hight of the first soldier (for example) most keep running field downwards unless they decide to target someone. Did they not “SPOT” us?
Also should you be able to win a field with enemy soldiers still at large?
Should the enemy not go into full retreat once your first man reached the end-line?
XP deduction per enemy soldier that you left on field?Mon, Apr 23rd '18 at 19h 15m 45s #7625
Re-posted from the front page into the Forums for better feedback.
urbzz posted an update 10 hours ago
this is how its done
https://www.twitch.tv/videos/253550605Tue, Jun 5th '18 at 5h 10m 43s #7838
Defeating a tiger!
Took a while to properly engage it, but wasn’t too worried about it. The first round of artillery knocked out the engine making it immobile. Had to deal with some pesky mortars in this stage of the game. Once the squad gets within range of the Tiger they stay on the other side of the hedgerows to stay out of line of sight. Had a bit of fun lighting fire to those hiding in the hedgerows as well. Didn’t have or need an Engineer for this encounter … if it hadn’t been disabled by Artillery that may have been a different matter.
Tue, Jun 5th '18 at 6h 01m 38s #7840
- This reply was modified 10 months, 2 weeks ago by LWillter. Reason: Forgot video link (if it ever loads)
Talk about a lucky first round.
Then you just sit there and let a sniper have at your men?! If that be me playing I would have lost half my squad in those next few minutes there.
Like to play< with fire eee .. and you got burnt. What a waste of a perfectly good Frenchy. 🙁 However, fire is currently the best all around killer in the game so one could argue that here, the Frenchies, really shine.Tue, Jun 5th '18 at 9h 56m 40s #7841
I was playing carefully because I was trying to get the golden star. My squad wasn’t best suited in engaging snipers I don’t think.
I regret moving him that way, if he’d come in from the East he would’ve probably been okay. Don’t worry about the advancements, I went through 2-3 fully medalled Frenchies by the end of the game. They held their own well and their wine for morale was invaluable. Saved a few pin from being pinned in the open … run a Frenchy up, drop wine, guy takes 3 sips, Frenchy takes one and they both run back down.
Will definitely consider using them again.Wed, Jun 6th '18 at 20h 11m 47s #7850
New profile to celebrate the D-Day landing. 4 leg run with a few interesting encounters including a very resistant Flak 38.Fri, Jun 22nd '18 at 5h 12m 37s #7923
First game I’ve played in a while pretty bad start too.Fri, Jun 22nd '18 at 10h 52m 53s #7924Fri, Jun 22nd '18 at 15h 04m 28s #7926Fri, Jun 22nd '18 at 16h 17m 05s #7927
YES!!! Finally someone else game play to watch. *pop corn time.. ..
WOW what a start. A Flack38 right at the beach and then it’s very first shot. Sniper worthy!
Folks yee got to see this.
Enemy weapons jam saved you. This almost looks like Recon play right at the start.
Long live the pistol suppression whip.
An Officer so soon. Double pistol whip.
Signaller to point. hmm was that not bad or where you after the point-men-xp?
Best CAS results. :thumbsup:
Half the screen is on fire and you waltz through that hell with all your men instead of waiting for the fires to go out.
Yup, been a while since you played MnB3 for sure.
So far easy going then you give one of the best (enemy) weapons, G43, to your medic. :duuu:
Great run. Thanks for the share. URB ON!Fri, Jun 22nd '18 at 21h 57m 17s #7928
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