Wed, Aug 9th '17 at 15h 09m 19s #5639
To all those that have problems utilizing the Stuart tank in an effective manner this may show a way how to.
TIP: To get the most and best usage out of a Stuart Tank right now I have found that it is best to call it right at the start of a field.
This is somewhat not how it was originally intended as a break-through unit for the end line since it will be long gone by then but it is great to get about 1/3 rd the way (depends on how fast IT advances) but till then it soaks up all the damage since there is no enemy unit right now that does not firstly target our top most unit.Wed, Aug 9th '17 at 22h 30m 16s #5646
And cause three is a charm I present a rather tough game.
Start is Hedgerows Day 4 with 6 days ahead.
Close to the end they really had me working my men to the bare bone to win this one.Fri, Aug 11th '17 at 20h 29m 18s #5680
*Intel on what happened between the last game up top here and the following war movie.*
The game D4+6 was a bit tough but I still won the field with 3 men still alive.
Used 2 Marksmen, Signaller, Scout, Rifleman and Medic.
Was surprised that the game did not Reinforce so much. Had good cover, no enemy tanks or roads.
Game D4+7 started OK I guess with just a single enemy sentry before a Hedgerow and some 30 pix behind that a Wall.
Nobody had more then 3 xp by then and I was certain that there be plenty of enemies on the wall since no enemies shot at me from the Hedge.
I Charge the wall and hope to quickly gang up on single enemies all while overrunning potential stationary units.
As suspected there where some 4 soldiers on the wall. I rushed for HtH but due to long pins only single GIs got into HtH eventually.
Some 4 more enemy soldiers joined the fisticuffs and I lost one man after another. Game over within some 80 seconds of getting to the wall.
The next game started a bit better since I got about 3 field lengths up past 2 Hedges with only 1 GI dying on me.
All while the game repeatedly giving me some 5 messages of Enemy Reinforcements where the last one was a Tiger Tank.
I planned to make a stand behind the second Hedge and lure the nearby enemy soldiers towards me to pick them off but they remained on the other side of the Hedgerow.
The Tiger Tank drove fast and was soon about to come close enough to where an attack by myself would get hindered by the arrival of the tank so I decided to charge those enemies on the other side of the wall with but one Marksman as upgrade.
It was an intense battle where my men quickly ranked just to die right afterwards.
Even had a ZOMBIE marksman because I used the medal upgrade while the was getting pumped full of MG42 bullets.
I retreated back behind the Hedgerow with my last man, a heavily wounded basic Signaller. REFRESH…
Here I present to you my last game.
*days ahead games can be fun but are normally a waste of time if to far ahead in my opinion since a loss is about 50% plus 10% per day ahead insured.Sat, Aug 26th '17 at 21h 43m 16s #5885
Will upload a few vids of the latest patches now but for starters I have a real surprise.
My very first voiced game play!
I actually bought myself a head-set and would like to see if you folks are cool with what you hear.
Low feedback will automatically indicate that I suck at such and should never talk in a video again so please give constructive replies.
This was recorded just now and not edited in any way.
Luckily the volume settings seamed to match perfectly and I did not spout to much nonsense or at least I do not think I did.
Besides hearing me talk the game itself was rather amusing too. Enjoy the show.Sat, Aug 26th '17 at 22h 12m 05s #5886
@lance Nice game is good to hear another person is going to talk in there videos in my opinion it makes them 10x more watchable quality seems good but i would have no idea how to tell and i enjoyed your accent over all id like to see more in the future
Sun, Aug 27th '17 at 5h 30m 32s #5899
- This reply was modified 2 years, 1 month ago by TheAlphaCowboy.
Haha great feedback with the voice vids Lance!! Alpha is right it makes the vid more finished. You sound way more composed than what I pictured you. I always pictured you as a generic raging German :). Great work buds!Sun, Aug 27th '17 at 7h 34m 46s #5900
Ha!Ha! @lance finally join the player sound club now. >o<
In order to response with Lance’s great video and awesome sound voice, so I still record a very low voice MNB3 video to let everyone know, how good Lance’s Video is! XDDD ( Bad excuse. lol )
New version with new profile, now we really start from the D-Day. lol
My common squad, with 2 Gunner, 1 Scout, 1 Marksman, 2 anything. Many player believe there are some better squad in the field, however I against those conclusion. There is no best squad, only the suitable squad for mission.
So, I really like what @hyyppa ‘s thinking.
” Upgrade something when you need, if no, even GI is also a good option, at least you still have chance to choice what you need. ” This probably lead with a good point for MNB3.
Gunner lead with a powerful pin down ability, plus Mortar. Everyone think the Mortar is not accurate, but it doing good when you are in a map with lots of tree. It keep all German down in a period of time, all you need to do is choice a LOS cover and lay some round to them. XD
Enjoy the show!!Sun, Aug 27th '17 at 13h 52m 59s #5904
Why should I usually not be composed and even more raging about stuff at my age and stand and do I really sound like a German speaking English…..
Well guess it is due to me behaving a bit immature around here at times but I explained that part of me right from the first posts onward that I made that THIS (game sites) place is my chill/ hobby zone where I like to reflect on times that could have been but where not due to me having to fend for myself at a young age.
Basically I goof of around here a lot where as in real life things are all to serious.
Overall the “surprise” was not bad me hopes.
@arise Good game but like in your previous voiced recordings I can barely hear what you are saying.
Your microphone setting is to low.
I had the same problem for hours until I figured out how to boost the microphone input using the Win7 >> System Control >> Sound >> Recording (a microphone icon should be there).
Click it and another option will be available. Settings or so depending on the language you are using.
There you can set your microphone level to the max of 100. Pre-set by mine was 70% and that was way to low.
There should be a green bar to the right where you can see how loud the recording is when you speak into your microphone now.
It is great to adjust the settings.
I also boosted the signal to the max using the Boosting option below the input level setting.
Guess I have a very poor microphone but that does not surprise me since the head-set only costs some 30$ making it one of the cheapest available.
Really bothersome is that my recoding software (oCam) has no volume settings.
Not for game recordings nor for microphone. It just records as they are so I have to fiddle a lot with the computer settings to match things up.
Since it is kind of fun to do play thoughts and since for some miracle I actually have a bit of peace right now I will make another voiced recording.
Stay brutal and URB On!Sun, Aug 27th '17 at 21h 38m 45s #5922
Very nice first voice video, Lance. Funny to hear you react to your bad luck. It’s also awesome to finally put a voice to a face, or at least a profile. Should say I would’ve guessed you to lean more American than German, but no more guessing now.
FlaK 38 was definitely still working even on the original .24z, though in my experience it was as inaccurate as in your short clip. Gonna assume it can gib, even if I have yet to see it do so. HtH skills of your doods really let you down big time, though you can;t always avoid such close encounters since the Germans will charge you if you get within a certain distance.
Looking forward to any more commentary vids, my friend!Sat, Sep 2nd '17 at 22h 46m 15s #5992
Even if the game is a bit buggy it is still one of the best “free” games about WW2 on the web right now so it deserves some recognition and video footage.Thu, Dec 28th '17 at 10h 07m 59s #6953
Pick the MNB3 up again, so I really like the Cue Tip System.
Just give a first round, three map in a row, no one die.
1 Spec Ops
I really love the mortar, especially when two of mortar open fire and rain down like the hell. ( I mean friendly lol )Fri, Dec 29th '17 at 19h 08m 48s #6980
Nothing beats arty and co to make the day. Nice take arise.
I also like the cue-tip system a lot but I also like to play without for realism sake.
Hope to see more implementations soon.Sun, Jan 28th '18 at 9h 53m 41s #7110
This is NOT how you play MNB3.Mon, Jan 29th '18 at 18h 46m 47s #7115
Oo0ff, yo LWillter, I watched your video, and you screwed over yourself by being too aggressive. In fact, when your dudes got wounded, you didn’t put them behind your lines. Next time, put your wounded in a safe place behind your lines, where they have time to heal, and don’t get shot at. Because Germans can always be guaranteed a very decent chance to shave off 50 hp with their KAR-98Ks (or other rifles), SO DON’T RISK IT. As for the rest of your healthy guys, you should use them to perform scouting expeditions (but, not rly any great big push if significant resistance is encountered. And once you get pushed back, try to get pushed back little by little, and then move back to the rear [at this point your wounded guys should be healed enough]. Then set up defensive positions, and be prepared to retreat further if required)
I don’t know why your always charging during that playthrough of yours…you do know that there is no time limit to complete each map right?
Mon, Jan 29th '18 at 20h 47m 14s #7117
- This reply was modified 1 year, 8 months ago by TANkyMEow.
With TANkyMEow on the game analysis.
You seam to run into the enemy more then actually letting your soldiers fight from good/secure positions.
Also upgrading only skills leaves you with a lot of poor shooters with poor weapons.
And even then you did not use the skills when in need like those 2 behind that hedge could have ben zooked before the Engineer died.
Then charging those 2 men in a trench …. This is not MNB2. Your men can not shoot when moving so you basically send them into deaths jaws.
Then HtH (°-°) bad gamble but you got very lucky there.
Wasting grenades due to out of range is MUD.You can click on the nade crossed out icon and then it will just deselect the aiming without wasting the grenade.
TIP: Rifleman has by far the most HP and with nades is good up front.
Slow soldiers up front are a bad idea, right….
All in all an entertaining game. Thanks for the show. 🙂 … O there’s more >>>>
Did I just see strait… You gave your Siggi an M3 instead of Arty Support…..
That was a blooper, right….
That fight before the end line. You could have crossed a looooong time ago but you had to much fun. 😉
Interesting crate distribution. Those 2 maps where most likely the best content.
Enemy weapons crate with FG42 aannnd before you get it they rifle-nade it to hell LOL.
Priceless scene. 🙂
Medic self critical healing is also funny. Now if you would have still had that Engineer then you would have had 7 men on your side.
Amazing action. Your men are top notch. And see those maps did make the difference this time around.
Never did I see a crate survive such mayhem. Ya I would have tried to grab that pickax too. 🙂
LOL “I” would have died if you would have tossed that nade right in front of your own men just to get the single enemy soldier.
About that German tank. In that condition the crew should have abandoned it but only once as the tank first got implemented did I see crew leave it and then only when the tank was on fire and burning to death.
Also, the TNT should have blown it. Great game. I would say that if you play with one or 2 more Riflemen then you got your best team going.
Keep up the good work and upload more.
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