Activity › Forums › Mud and Blood 2 › Suggestions › night time combat & new ribbons
- This topic has 5 replies, 4 voices, and was last updated 2 years, 1 month ago by
Tyrud.
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- Mon, Dec 3rd '18 at 16h 49m 07s #8566
krokodeelee
Participantnight time action, with flashlights attached to weapons, night-mode
where everything is dark and you cant see the enemy, only hear them.and have the option to send off/back a soldier to execute germans who crossed your lines
ribbon suggestion:
get to wave 100 without any enemies get through your line of defense
have 5 succesful sabotage operations
medal for lots of ground gained (25 pages/advances/terrains)
kill 33 enemey officers
kill 100 brandenburg unit members
easter bunny medal, drop 50 airborne soldiers in one mission…
Tue, Dec 4th '18 at 16h 45m 24s #8609Lance
ModeratorWelcome to the Forums! Been ages since someone made good suggestions here.
That’s a mighty old topic from way back. If I recall correctly we decided that it be a to far fetched idea to have a nigh time MnB2 since actual nighttime infantry fighting was left to specialists back then.
However it could be possible for sure. With Flares, search-lights and other methods it would make an interesting spinoff.
Germans would have the upper hand in rifle firing with the Vampier G43 but the US also had lot’s of technical night fighting goodies as well.Ribbons . .. yaaaa!!!! Love those.
“wave 100 without flankers” Yes, good one. Reward?
“5 succesful sabotage operations” Finally a reason to do those. Reward?
Killing specific enemy units/ soldiers seams silly since then there could be one for every single type.
Dropping 50 Airborne seams to be only good just for the medal since in a tactical sense they hardly ever get used.
How about a ribbon for getting 10 airborne to officer rank. Small reward.Sat, Dec 8th '18 at 17h 33m 22s #8633krokodeelee
Participantthese are just some thoughts i wanted to put out there
Sun, Dec 9th '18 at 10h 28m 34s #8639Lance
ModeratorCommunity generated Brainstorming is what made/ makes these games great. 😉
Keep ’em coming! 🙂Sun, Dec 9th '18 at 15h 50m 36s #8640Kacpo
Participant100 Waves without flankers
reward: your officers have 10% higher chance of removing a flankeradvance 25 times in one game
reward: next advances have 1% chance to reward 2TP instead of 1.Drop a total of 250 paratroopers:
reward: All airborne have 3% higher morale and 3% better rifle skill.Just few off the top of the hat.
Mon, Dec 10th '18 at 20h 18m 56s #8673Tyrud
Moderator5 successful sabotage ops is a bit of a feat (10 would be even more challenging, with adequate payoff), especially given that few folks bother with them.
Completion could yield a ribbon granting a higher success chance or that halves the cost (or a chance of the operation being free, regardless of success)
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