Fri, Jun 9th '17 at 21h 50m 25s #3726
Since we have this awesome feature to play with in MNB3 it deserves its own topic thread.
Here anyone can place their game challenge experiences be it a win or a loss since both can be very entertaining and that on a weekly basis with a different challenge.
Due to MNB3 airing on D-Day it is somewhat nice that players can chose to play at least one game on reduced brutality.
The Nerf War Challenge features 1/3rd regular bullet (only bullet and nothing else) damage. However this brings other problems with it since killing the enemy is rather hard with only hot lead.Tue, Jun 13th '17 at 18h 01m 26s #3934
🙁 No other entries to the last challenge.
How about this weeks challenge.Sun, Aug 20th '17 at 20h 13m 52s #5851
First… and only, again. 🙁 But anyhow. Here the Lone Scout Challenge.Mon, Apr 23rd '18 at 20h 40m 56s #7627
BIG NEWS >>> The Community Challenges are Back!!!!!!!!
And this play is truly worth watching. Personally I though I was not going to make it.
At 7 days ahead in the Hedgerows having only Medics available (skill wise at least) was a hefty challenge indeed.Wed, May 2nd '18 at 20h 57m 31s #7672
I feel like I am the only one with a recoding program. Backwards times . . . .
This is NOT my thread folks. Anyone can (please do) post here.
This weeks challenge be Speed Run. Finish a field in under 8 minutes it was me thinks.
I did it with 8 days ahead in the hedgerows but I sacreficed almost my entire squad to do so and of course was lucky too.Wed, May 16th '18 at 17h 55m 14s #7745
So I missed my chance to win the Lone Gunner Challenge.
Playing that with so many days ahead in the hedgerows was suicide.
However I had a blast with this weeks Sudden Death Challenge.
Got stomped hard 2 times and then finally made it through.
Love the just about realistic damage dealing there. Makes for a lot faster games although the normal mode is plenty deadly as is too.
Just a reminder. This is not my thread so anyone can post here. Post .. post … 😉Mon, May 28th '18 at 10h 47m 34s #7815
This was a hairy struggle. At the start I was like “SERIOUSLY”!
What makes this even more challenging then playing normally with just Marksmen is that these dudes have the same combat levels as Rifleman and not Marksmen but the same ROF as Marksmen.
After playing this a passive skill upgrade for the Marksman that gives him a farther spotting range is much needed because without a Scout he is bind as a bat.Wed, Jun 13th '18 at 20h 05m 37s #7870Tue, Jun 19th '18 at 16h 18m 41s #7906
Would be real swell to see someone else post something here.Tue, Jun 19th '18 at 19h 34m 16s #7907Thu, May 23rd '19 at 16h 23m 14s #9021
Already did this before but as known, no two games are alike so….Fri, May 24th '19 at 4h 42m 46s #9023
Poor lance all by himself with none to accept his challenges……
I have two back to back marksmen only runs just for you my friend!Fri, May 24th '19 at 18h 19m 40s #9024
Sadly I will have to watch it another time to give feedback.Sun, May 26th '19 at 11h 21m 41s #9025
So I just had time to play your game @alexalas1
Instead of hitting the Challenge Deploy you hit the regular deploy.
However you did upgrade only to Marksmen and thus made it actually harder on yourself.
On the other side the game was very easy on you but that is normal so early in the campaign.
Second game. Now you got it right.
Around 16:00 you had very poor soldier placements.
Sending single marksmen with bolt action rifles into CQC vs SMGs is a bad idea.
But then you get lucky that there are just 2 and they suck at killing so you can eventually take them out by surrounding them.
Next is… nothing…literally. No resistance till right before the end line and then there are but 3 dudes that then easily get popped by your now maxed combat marksmen.
Fun event there. The last enemy soldier got a cover save after he was already dead.
Been a while since I have seen such easy plays even if it’s just at the start and despite being 3 days ahead.
Will fire up a game myself now and see how that goes.
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