March 22, 2017 at 4:42 pm #1976
Created this topic since there is no topic for regular game plays and since there are still plenty of MNB2 players out there willing to share anything they have.
Here a game started from a LT profile with just basic ribbons.
Fired it up without any idea how I should play this but then went with the 4 grunts strat to see how far they can get without advancing.
Field looked promising. Had a relative good start too.
First URB happened while I was of feeding my cat. Without this recording I would not have know what the cause was. Interesting about that. It was the only time that enemy unit spawned during the whole game.
Check out the Sherman. Makes “Fury” look like a blind chicken. Very interesting behavior in my view.
Seams it has a min engagement range vs Infantry that I never seen like that before.
Overall the way my boys died was pure URB. I never had it happen like that before.
Unfair Events can truly be the most brutal part of MNB2.
Enjoy!April 8, 2017 at 5:49 am #2369
This was fun. All Vehicle deploy.
April 8, 2017 at 1:06 pm #2379
Whoa…how’d you get all of that by wave 63? You’d be a pretty big General to call that in Last Stand.
April 8, 2017 at 1:37 pm #2385
- This reply was modified 1 month, 2 weeks ago by Lt.Dan.
Crate and Advance will make you rich! LT!April 8, 2017 at 7:32 pm #2393
Ya, I am a 6 star general and that gives me 100 TP to work with in last stand. 😉
Seriously I am not sure anymore how I did that.
No advancing and not much crate grabbing. They usually severed as target practice for the Tanks.
Sadly URB struck in the worst way and I did not get far. Only the top tank lasted a bit longer with a few new 50CALs.
April 8, 2017 at 9:01 pm #2395
Very nice! The WASPE blitz is one of the most horrible ones in the game so really great job surviving that 🙂
by the way… How long it took you to get 6 star general? I would like to try a 100tp last stand myself 😛May 12, 2017 at 9:35 pm #2958
Did not post a video for some time, back with a new profile video. Start and middle of game are not in the video, but you can be sure that I was lucky as hell 😉 Waves 180-257 are in video.
(online in 20-30 mins)
Have fun! JokerMay 12, 2017 at 9:43 pm #2959
This video is unavailable.
?????May 12, 2017 at 10:05 pm #2960
was still uploading, video is now available; reason I wrote it will be online in 20-30 mins 😉
May 12, 2017 at 11:04 pm #2963
- This reply was modified 2 weeks ago by Joker.
lol That Tank shoot is brutal, Boom! and all gunner become meat.
That is a covering draw back.May 13, 2017 at 2:13 am #2967
Yeah, was not the finest move of my tank! Lost my engi ages ago, and was not able to bring one back in the bunker, normally a mine should take care of vehicles too close to my bunker, but all I could afford were some more frenchies, but still thrilled that the tank could extend the game that long. Crushed my personal best by 49 waves – with 70 waves without a sniper
May 13, 2017 at 2:29 am #2970
- This reply was modified 2 weeks ago by Joker.
and this tank was already responsible for killing 2 at guns, 3 snipers and the rest of my bottom camnet – was the least he could do to play sniper, mama and papa for the rest of my gang 😉 …till he killed them also xDMay 13, 2017 at 2:49 am #2971
Just watched wave 200 and following, lol what a luck! should have died 10 times there – I only (maybe stupid, or not, but looks not that great as I watched it imo, rather stupid and wasted tp maybe) called in new frenchies to fill my bunker, watching these waves showed me how huge my luck was to survive.May 13, 2017 at 3:25 am #2972
And, PLEASE post your thoughts what I should have done different, better, with better strategy! Thanks and congratulations are fine, but we only get better with review and hard critics!
I watched it, I feel like I could write 2 pages with bad play I saw in my play, but I personally think that feedback from other players is more valueable and will help my play!
Thanks all! JMay 13, 2017 at 3:44 am #2973
Ok, if going to say a suggestion, then here is first. I will suggest you to put the covering men 1 French and 1 Engineer to the Pillbox, as you should let the enemy fire keep pressure on the non gunner men, the explosive round will not hurt the pillbox but each round can kill the Bunker even it is rare like Flak Panzer.
Seconds The Gunner should put behind the Frenches, as I do see sometimes your gunner will be pin down if enemy come from the Left flank, then they will take your gunner as target, so your meat shield will lose it’s effect. In common situation, the gunner should not get shoot except German sniper, so they should always keep 200 HP behind of your Bunker, then you will not waste your TP when you keep them 200HP. Keep medic heal the FRF in the bunker, and constant replace the place when someone get hit.
Place some mine around the Bunker is another good way to prevent the enemy vehicle too close to the Bunker, same to counter the flank unit. As you use the Tank as anti armor weapon.
First view thinking. >o<
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