Airborne Units

Activity Forums Mud and Blood 3 Suggestions Airborne Units

This topic contains 2 replies, has 3 voices, and was last updated by  Lance 1 year ago.

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  • #7432

    SkadiG10
    Participant

    Hello(hope Urbz reads this)

    I would like to suggest something regarding the appearance of airborne troops! They were available in MnB 2 so it will be nice to be in MnB 3 too..

    I thought about some suggestions on how they could be a deployed and their attributes and their gear:

    Deployment:
    -Via random radio option like the standard reinforcements but they will drop directly at your position to fill in all your squads missing seats(if u have lost 2 squad members 2 airborne troops will appear)
    -Via skill of the signaller like frenchies…once u get arty strike the other 2 skills of the signaller are not used…coud be an option to replace strife or airstrike

    Attributes:
    -Airborne are elite…so they would appear with a random class(except signaller) but with a bit upgraded stats and some XP(varied from 10-100 !!!!)
    -Of course they will have distinctive uniforms and all airborne troops +10% movement speed and +10% rifle skill +5% Melee combat

    About attributes or how they can appear in the battlefield is a matter of Urbz…but generally i would like to see airborne troops in MnB 3(101st Screaming Eagles FTW)

    #7644

    Red Leader
    Participant

    If we did have that then why don’t we give jerry some airborne troops. They could act as a flnking force that spawn behind you. You would see the outline of a plane and a call from HQ that airborne germans have appeared.

    #7647

    Lance
    Moderator

    While that would be interesting game wise it be historically wrong since not a single air-drop was conducted from the German side at this time anymore.
    It also not be needed to air-drop enemies behind us. Flankers on foot or a few fast vehicles like a K├╝belcar (enemy jeep) or a Light/Heavy Recon Tank (222 or 233 or such) would be just as good.

    About the main topic: Yes I would also like to have Airborne Troops on our side to send in somehow.
    This would go well with different deployment options.
    For instance an Airborne-Deployment could drop 6 “better” soldiers starting with 20 xp with Random weapon and fixed specialties *2 Riflemen,Gunner, 2 Commandos + Medic.
    Drop zone be somewhere random below half the field.

    A single Paratrooper as an Reinforcement/ Replacement soldier seams historically wrong but in an arcade game sense not impossible.
    Would be fun to have this feature on a Random Event Basis to heighten the tactical play value.
    *Lone Airborne drifts off to your location. Lands within some 1000pix of your center squad.
    If he does not get shredded by the enemy you will have a fine new soldier along your side for this match.

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