Mud and Blood 3 – Patch 0.20 Note

0.20

– German crates won’t spawn allied weapons anymore.
– Debug messages to know where the Germans are spawning in order to find out if the close range appearance is actually a thing.
– Enemies won’t spawn at the starting line.
– Scout skill fixed.
– Greatly reduced AI induced lag for some machines. As we saw with Pepper Thumbs live stream on a ‘normal’ rig the lag was pretty much absent. That was previous patch. now this should improve performance on slower rigs.
– Targeting reticule should be above everything now.
– Remove truck sound and just kept the rev seems good enough for the jeep.
– Jeep speed x4 so it should be fairly fast to the front line now.
– Enemies coming off a turret won’t be hidden anymore.

0.20b

– Forest preset done.
– Tank AI polished.
– End spawn initial fix done.
– Changed mg42 sound.
– Added Intel brief for St-Lo.
– Numerous minor fixes and tweaks that occurred since the last months that I currently forget about.

0.20c

– Added forest bunker and forest log house to the forest preset.
– Fixed mg42 sound again.
– Changed the behavior of the German army slightly to fight a little more fiercely so it is representative of the west front scenario.
– Nerf sniper rifle damages slightly.
– Fix a bug where splash damage wouldn’t kill armored targets. (allied or axis)
– New skin for the Germans.
– Add ribbons.
– Community challenges. (rewards need to be coded but coming up)
– Fix spec ops being invisible all the time.
– Fixed scout skill so it will not id dead Germans.

0.20d

– Tank AI buff fix.

0.20e

– Added a wood layer!
– Added wood walk sounds, 5 of them.
– Multiplied the chances for engineers to do a mine scan.
– Increased the minimal morale to 50. (for senior NCO skill)
– Increase max of exp a senior NCO can give to 25.
– Enemies within 100 pixels will be automatically detected.

0.20f

– New terrain – Out Skirt of Mortain.

2 thoughts on “Mud and Blood 3 – Patch 0.20 Note

  • Fri, May 12th '17 at 13h 46m 05s
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    So does this mean that MnB3 is almost out?

    • Fri, May 12th '17 at 14h 23m 08s
      Permalink

      Yeah, currently is 0.21, and yes it is almost out. Very soon dude, base on official information, it seems Beta will out before June 15. ( If I remember not wrong. ) Stand brutal guys. >o<

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