Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 18 hours, 34 minutes ago
urb
t.window.width = 1280 — The window width (number)
t.window.height = 720
that is what i am going with right nowJeroen posted an update 4 days, 20 hours ago
Hi everyone! a happy new year to you all! i am so excited that MnB 2 will likely makes its transition to Steam! I hope, with the new engine that the game will be smoother and has less stutter.
I have some questions:
-When is the expected release now that flash is gone?
-will MnB2 get some new features?
-I saw sme posts about “true vector”…[Read more]Wanderjar changed their profile picture 5 days ago
Lance and
Wanderjar are now friends 5 days agoWanderjar's profile was updated 5 days, 1 hour ago
Wanderjar replied to the topic Mission Accomplished! aka +100 wave games in the forum Screen Shots and Movies 5 days, 1 hour ago

and

just to get this guy:

Martin posted an update 5 days, 1 hour ago
First Happy New Year love you all. I have a Question, can we make a Highscore board for mud and blood 2 AND 3 ?
Wanderjar became a registered member 5 days, 1 hour ago
Lance replied to the topic Sleeping Bear Tavern in the forum General Forum 5 days, 20 hours ago

Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 6 days, 15 hours ago
Rupert Price
What about some random joke tips
Like in MnB 2
Or Murphy’s laws of combaturb
mnb classic stuffLance
Murphy’s laws of combat
this would be cool if it where a voiced line instead of a text messageLance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 6 days, 16 hours ago
To be precise, the roster is your 6 guys.
You keep them as long as they dont die, so the team doesn’t reset in between days like in mnb3.
You lose a day by backing out of a bad situation and decide to not putting your squad thru a no win scenario (like a really badly stacked Hedgerow in mnb3) you gain days just like in mnb3 and pushing forward…[Read more]Lance replied to the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 6 days, 17 hours ago
urb
it is almost guarantee there will be no tp in mnbI’m thinking squad persistence. the way you will fall “behind” is by retreating you squad back behind the starting line. “This is so fkn urb, I’m not losing my squad over this. time to back up out of this one”
So the player’s “greed” or “love” for his squad will push him/her to back out of a…[Read more]Haik Garapet posted an update 1 week, 2 days ago
I just wanted to know if this community is still strongly alive and if there will be more updates on any of the games or if a new project is the making.
StannisTheMannis and
Gavin are now friends 1 week, 4 days ago
Lance replied to the topic MNB3 Mysteries in the forum New Commanders Q&A 1 week, 5 days ago
by Buckfast Die Young

Lance started the topic Mud-And-Blood (LUA) Change Log in the forum Side Projects Discussions 1 week, 5 days ago
It’s official that MnB2 and MnB3 will be merged into a single game and most likely get hosted on Steam.
Some things are getting set so far.urb
Regarding the vector graphics, I think ..I get the feel that as a collective we want the urb feel of the former vector graphics.
I would import the graphics from the mnb3 and mnb2 that I wish to use…[Read more]Wait so you’re saying that MnD might go on steam???
Not “might”, will.
The page is already created but not public so far.
Over the last months the game basics got discussed.
This merger of games (2+3)will simply be called “Mud-and-Blood”.
Screen will be a lot bigger, will use mostly newest MnB3 sprites in Vector-Graphics, will make considerable balance changes, ect . . .
FieldsOfFire changed their profile picture 2 weeks ago
LittleBunny posted an update 2 weeks ago
>Check MnB website for updates every single day
> sadgeHi there old chap.
Urbzz is currently recoding a lot of his Flash games to another code format so that they will be playable next year when Flash will discontinue to work.Well since you asked; here is an update that just hit the Discord.
urb
Today at 6:32 PM
Question for you good folks: LUA mnb, bitmap or vector graphics?urb
Today at 6:43…[Read more]
Lance replied to the topic Special Game Challenges. in the forum Recon Movies and Screenshots 2 weeks ago
This accomplishment deserves a special re-post here for the Discord.
IjayDerp
Today at 12:11 PM
Ya boi just did it again on a dead drop.
Did not find the box cause traversing the trenches with constant arty and gunship support ain’t enough for us to get some respite from atleast one Cong that keeps appearing every 30 seconds in the trees or…[Read more]
Tyrud replied to the topic Sleeping Bear Tavern in the forum General Forum 2 weeks, 3 days ago
He sees you when you’re sleepin’
He knows when you’re awake
He knows if you’ve been bad or good
So starting running for you own sake…- Load More







Hi there. Thanks for liking the game so much.
We do not do release dates. You just have to hang with us till it’s out.
Vector (lines art) stays the same quality regardless of size while pixel get blurred if to big and mashed if to small.
Come on over to the Discord (link in top main site here) to see some recent close ups of that there.