Many sources seem to put the year 1650 as just before (~20 years?) mainstream gun trade in the area where Last Winter takes place. However, sources do pin Indian Trade Guns as early as the 1630s. Looking into the Beaver Wars and such under some light reading seems to pin muskets/arquebuses as the only mainstream long barreled guns at the time…[Read more]
Since this game is not getting much attention on this site right now I decided to let you all in on a lil STWALT secret so that perhaps more input gets going.
Here a way to get a hold of the One-Ring in an almost sure way. https://youtu.be/Y03THFW31KQ
Great video! Loved it! Sums up a Wizard. “Terribly Great.”
From turning into a frog from your own spell (lightning is one of the harder spells), taking damage from stirges, reading books with ease … on and on …
I saw that bugged you pointed out .. apparently can gamble with 0 gold. Very safe betting indeed. Nothing or nothing!
Enjoyed the…[Read more]
Well … I told someone I wouldn’t post in here because my knowledge is nill to none but would like to provide a few odd links or passages …
light hunting musket by militia units
flintlock muskets by marines
matchlock muskets with bayonets by marines
pike – used by pikemen
hatchet – used by…
This dude has some of the worst then best then worst luck in all the world.
Fun Wizard run with the side attempt to get another quest win in to unlock another item. https://youtu.be/AK8Vo3RwYKs
Since we are close the the 1700s it would be a nice addition indeed to have a long rifle. Pistol are indeed not that useful in everyday life. However as a Lw player I always liked to rock one or two pistols. Either for when I am in a hand to hand with something that will kill me or for status.
The hand cannons, blunderbuss and the sorts are a…[Read more]
Long Rifles or a variation of them could be possible for LW2. Higher range and accuracy over longer reload, more fouling and longer cleaning time.
Still a good weapon for our hunter type character.
Pistols in general would not be so much on our characters wish list simply due to any pistols poor hunting performance, very short range and low…[Read more]
Actually, when I first saw your suggestion, my mind immediately went to the Ferguson Rifle, but alas it is later than our time period, as are most rifles (but with the the time period for LW 2.0 being the 1690s, perhaps we could sneak in some Long Rifles?)
You brought up the very fashionable double barrel wheel-lock pistol, and while side-by-side…[Read more]
In a single game deploy 100 units or until you get the message that you already have deployed 100 units and can deploy no more.
Must be done with the site online version 2.3 and using the 12TP deployment or less.
Anything else goes.
Post a vid or just the picture showing the game message “you can only deploy 100 soldiers per mission!!”
This is…[Read more]
No reply…. To good to be in LW eee. Well here a few Pistol examples. One common the other rare.
Rare type first. You need to see this to believe the ingenuity. https://youtu.be/UyBPaXbp7Qg
Here a common Spanish type Flintlock. All other nations had these too in the 16th and 17th. https://youtu.be/HXHAMWl3_J0
This is a wheel-lock system. This…[Read more]
For folks that do not live on these forums so that they catch all the game secrets it is a very good idea to have a Ribbon and Award page for every game just like almost any other game has.
I like that last part too. However some ribbons do not make immediate game sense like the Operation Cobra Ribbon and are therefore almost impossible to get if…[Read more]
This is what I plan my “Gold Run” squad to be, whom I intend to take all the way from the beaches of Omaha 12 screens into Bocage territory. The idea here is survivability;I need these guys to take me all the way to gold.
1 Scout – I need to see the enemy before they see me. I can’t be taken off guard and I need to be able to meet the enemy on my…[Read more]
There should be a way to look at all the ribbons and their effects in-game.
A possible option would be to have all ribbons visible on the ribbon screen (except some super-secret special ones), however they will be grayed out until you earn them. Mousing over a ribbon will tell you how to earn it, your progress to earning it, and its rewards.
Mister Reyth wrote:
It is a lag in the Radio Man’s commands where one of his special commands is “queued” and will not occur until another radio command of some type gets put through. This can (and has) resulted in my men walking into an Arty Strike because the radio man called a Sitrep which suddenly released the “queued” strike on an old enemy…[Read more]
If you knew that that link would be deleted here then you should not have put it into your post in the first place.
Also, Double Topic Thread! Of course there is a MNB3 Bug Report topic here. You should know this.
Will lock this and put your “Radio Call interrupted then by next call goes through too” bug report in the proper place.
Hey I am up to Liberating Berlin so far and wanted to make sure the worst bug is documented. It is a lag in the Radio Man’s commands where one of his special commands is “queued” and will not occur until another radio command of some type gets put through. This can (and has) resulted in my men walking into an Arty Strike because the radio man…[Read more]
i got a frenchie in a crate at wave 32. i was just going to make him leave. but this dude killed 5 germans in one round in close combat.
- Load More